Rust Player Count
44,083 playing now

Online85.134.72.218:28015checked 8m ago

GodsForsakenLand

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 2
Rank #7,107 top 32%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:01 UTC10d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 22/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 20/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for GodsForsakenLand?

No gather rate appears in the name of GodsForsakenLand. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on GodsForsakenLand?

The game generates a procedural map of size 4,500 with seed 9876513 for GodsForsakenLand. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can GodsForsakenLand be found in Rust Player Count lists and filters?

The Rust Player Count lists that GodsForsakenLand fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on GodsForsakenLand convey?

The game's server browser reads these tags from GodsForsakenLand: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on GodsForsakenLand?

Right now, 0 players are on GodsForsakenLand, which has 10 slots. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours was 2 players at 16:00 UTC.

How does GodsForsakenLand compare in server rankings?

Over the last seven days, GodsForsakenLand is #7,107 for player hours, placing it in the top 32% of ranked servers.

Server details

How reliable is GodsForsakenLand, and is it online?

GodsForsakenLand is currently online. The uptime it gives suggests it restarted about 9 days 14 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 3 October 2026.

What Rust version is used on GodsForsakenLand?

On Windows, GodsForsakenLand runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of GodsForsakenLand?

A region is not published by GodsForsakenLand. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 85.134.72.218:28015.

How well does GodsForsakenLand perform?

In the last 48 hours, it averaged 115 server fps, with a low of 96. Up to 113,301 entities were present, including buildings, deployables and other world objects. Peak memory use was 6,506 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What changes on GodsForsakenLand on wipe day?

Recent wipes saw an average peak of 2 players. 11 hours after the wipe, the crowd on the latest wipe was at its highest.

When does GodsForsakenLand wipe?

With so few of GodsForsakenLand's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 10 days 3 hours ago.

Join the server

What steps are needed to join GodsForsakenLand?

Joining is done by opening the console (F1) and running client.connect 85.134.72.218:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.