Online85.134.72.218:28015checked 8m ago
GodsForsakenLand
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:01 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for GodsForsakenLand?
No gather rate appears in the name of GodsForsakenLand. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on GodsForsakenLand?
The game generates a procedural map of size 4,500 with seed 9876513 for GodsForsakenLand. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can GodsForsakenLand be found in Rust Player Count lists and filters?
The Rust Player Count lists that GodsForsakenLand fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on GodsForsakenLand convey?
The game's server browser reads these tags from GodsForsakenLand: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
What is the player count on GodsForsakenLand?
Right now, 0 players are on GodsForsakenLand, which has 10 slots. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours was 2 players at 16:00 UTC.
How does GodsForsakenLand compare in server rankings?
Over the last seven days, GodsForsakenLand is #7,107 for player hours, placing it in the top 32% of ranked servers.
Server details
How reliable is GodsForsakenLand, and is it online?
GodsForsakenLand is currently online. The uptime it gives suggests it restarted about 9 days 14 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 3 October 2026.
What Rust version is used on GodsForsakenLand?
On Windows, GodsForsakenLand runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of GodsForsakenLand?
A region is not published by GodsForsakenLand. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 85.134.72.218:28015.
How well does GodsForsakenLand perform?
In the last 48 hours, it averaged 115 server fps, with a low of 96. Up to 113,301 entities were present, including buildings, deployables and other world objects. Peak memory use was 6,506 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What changes on GodsForsakenLand on wipe day?
Recent wipes saw an average peak of 2 players. 11 hours after the wipe, the crowd on the latest wipe was at its highest.
When does GodsForsakenLand wipe?
With so few of GodsForsakenLand's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 10 days 3 hours ago.
Join the server
What steps are needed to join GodsForsakenLand?
Joining is done by opening the console (F1) and running client.connect 85.134.72.218:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.