OnlineEU85.175.6.244:28400checked 9m ago
Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:07 UTC23h ago | – | – | – | 0 |
| Mon 12 Oct, 23:58 UTC1d ago | – | – | – | 0 |
| Mon 12 Oct, 23:24 UTC1d ago | – | – | – | 0 |
| Mon 12 Oct, 23:07 UTC1d ago | – | – | – | 1 |
| Mon 12 Oct, 20:30 UTC1d ago | – | – | – | 0 |
| Mon 12 Oct, 00:13 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 15:53 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 20:45 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 20:29 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 19:59 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 19:43 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 19:28 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 19:07 UTC4d ago | – | – | – | 0 |
| Fri 2 Oct, 18:18 UTC12d ago | 3 | halved by day 1 | 8 days | 1 |
| Wed 30 Sep, 17:34 UTC14d ago | 2 | held half | 2 days | 2 |
| Sat 26 Sep, 20:51 UTC17d ago | – | – | – | 4 |
| Sat 26 Sep, 19:34 UTC17d ago | 5 | halved by day 1 | 3.9 days | 0 |
| Mon 14 Sep, 19:47 UTC29d ago | – | – | – | 3 |
| Mon 14 Sep, 15:48 UTC30d ago | 3 | halved by day 1 | 12.2 days | 0 |
| Sun 13 Sep, 19:40 UTC30d ago | 3 | – | 0.8 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for Rust?
No gather rate appears in the name of Rust. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on Rust?
A procedural map of size 2,000 is what Rust runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can Rust be found in Rust Player Count lists and filters?
These Rust Player Count lists include Rust: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What information do the tags on Rust convey?
For the game's server browser, Rust publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; EU (Europe): The server browser lists this one under Europe. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on Rust?
With 100 slots, Rust has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 4. The highest average in the last 48 hours was 3 players at 23:00 UTC.
Where does Rust sit in the rankings?
In the last seven days, Rust is #7,331 for player hours, #1,976 in Europe, and within the top 33% of ranked servers.
Server information
What is the online status and reliability of Rust?
You can find Rust online at the moment. It reports an uptime that puts the last restart at roughly 8 hours ago. In the last 7 full days, it was up for 139 of 168 hours, which is 83% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for Rust?
Rust network protocol 2634 and build 167781 on Windows is what Rust uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Rust?
Its EU tag shows Rust lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 85.175.6.244:28400.
How well does Rust perform?
The server ran at an average of 59 fps over the last 48 hours, never falling below 59. The maximum number of entities it carried was 26,765, which includes buildings, deployables and everything else. At its highest, it used 3,106 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
What wipe pattern does Rust follow?
A new world appears every few hours on Rust, so no wipe schedule is kept; those resets are not wipes.
Join the server
How can I connect to Rust?
Joining is done by opening the console (F1) and running client.connect 85.175.6.244:28400. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
