Rust Player Count
37,947 playing now

Offline85.192.48.101:28015checked 1d ago

My Local Dev Server

moddedoxide
Players now 0/ 5 0% full
7-day average 0 peak –
Rank #15,967 top 71%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 21/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 20/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for My Local Dev Server?

No gather rate appears in the name of My Local Dev Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on My Local Dev Server?

A procedural map is what My Local Dev Server runs, generated by the game.

Tags and filters

Where can My Local Dev Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that My Local Dev Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on My Local Dev Server?

These are the tags My Local Dev Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does My Local Dev Server have?

My Local Dev Server is offline at the moment; the last time it was seen was 33 hours ago. For the past week, the average number of players was 0.

How does My Local Dev Server compare in server rankings?

My Local Dev Server is in the top 71% of all ranked servers with a rank of #15,967 for player hours over the past seven days.

About the server

What is the online status and reliability of My Local Dev Server?

My Local Dev Server is down at the moment and was last seen 33 hours ago. For the last 1 full day, it was online for 0 of 24 hours, a 0% uptime. Rust Player Count recorded it for the first time on 12 October 2026.

What Rust version is used on My Local Dev Server?

Rust network protocol 2634 and build 167584 on Windows is what My Local Dev Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of My Local Dev Server?

A region is not published by My Local Dev Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 85.192.48.101:28015.

Wipe schedule

How often does My Local Dev Server wipe?

With so few of My Local Dev Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 36 hours.

Connect to the server

What is the process to join My Local Dev Server?

To get in, press F1 in Rust and enter client.connect 85.192.48.101:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp5
Max players Capacity: 5 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.