Rust Player Count
80,492 playing now

Online85.233.150.44:35025checked 7m ago

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]

2x moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #8,997 top 41%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 13.1 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 9

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:58 UTC12d ago 1 – running 0
Sat 19 Sep, 11:22 UTC25d ago 3 halved by day 9 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 614 on average 478/ 550
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 394 on average 332/ 375
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 297 on average 459/ 550
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average 30/ 1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 251 on average 976/ 1150
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 243 on average 224/ 300

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

By name, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] runs at 2x gather. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

The game generates a procedural map of size 3,700 with seed 693267780 for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] be found in Rust Player Count lists and filters?

These Rust Player Count lists include Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]: Rust servers with a 2x gather rate and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What information do the tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] convey?

The game's server browser reads these tags from Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

Right now, 0 players are on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10], which has 100 slots. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours was 0 players at 17:00 UTC.

What position does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] hold among Rust servers?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] is in the top 41% of all ranked servers with a rank of #8,997 for player hours over the past seven days.

About the server

What is the online status and reliability of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

You can find Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] online at the moment. Based on the uptime it reports, the last restart was about 17 hours ago. In the last 7 full days, it was up for 153 of 168 hours, which is 91% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

Linux hosts Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10], which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] serve?

No region is published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 85.233.150.44:35025.

How well does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] perform?

In the last 48 hours, it averaged 60 server fps, with a low of 58. The highest entity count was 82,439, covering buildings, deployables and all other objects. Memory usage reached up to 3,217 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What changes on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] on wipe day?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 18 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 9.

When does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] wipe?

With so few of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]'s wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 12 days 6 hours ago.

Connect to the server

What is the process to join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

To get in, press F1 in Rust and enter client.connect 85.233.150.44:35025. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at http://cloudrust.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.