Rust Player Count
55,665 playing now

Online88.173.178.168:16300checked 27m ago

GDSP TEAM | Serveur Communautaire FR PvE

moddedcarbonpve
Players now 1/ 50 2% full
7-day average 1 peak 3
Rank #4,058 top 18%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 15 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:35 UTC FW13d ago 3 – running 1
Wed 16 Sep, 17:29 UTC28d ago 2 held half 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 147/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 196 on average 217/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average 34/ 200
桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 71 on average 26/ 100
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 73/ 200
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average 14/ 100

Quick answers

from the figures on this page

Settings and map

What are the server rules for GDSP TEAM | Serveur Communautaire FR PvE?

The name of GDSP TEAM | Serveur Communautaire FR PvE does not state a gather rate. The group limit is the game's default of 8 players. pve is the game mode, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on GDSP TEAM | Serveur Communautaire FR PvE?

A procedural map of size 6,000 is what GDSP TEAM | Serveur Communautaire FR PvE runs, generated by the game with seed 812092736. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can GDSP TEAM | Serveur Communautaire FR PvE be found in Rust Player Count lists and filters?

The Rust Player Count lists that GDSP TEAM | Serveur Communautaire FR PvE fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on GDSP TEAM | Serveur Communautaire FR PvE?

For the game's server browser, GDSP TEAM | Serveur Communautaire FR PvE publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is GDSP TEAM | Serveur Communautaire FR PvE?

1 of 50 slots are filled on GDSP TEAM | Serveur Communautaire FR PvE right now. The average player count for the last seven days is 1, and the highest point was 3. In the past 48 hours, the peak activity occurred at 21:00 UTC, averaging 2 players.

How does GDSP TEAM | Serveur Communautaire FR PvE compare in server rankings?

Over the last seven days, GDSP TEAM | Serveur Communautaire FR PvE is #4,058 for player hours, placing it in the top 18% of ranked servers.

Server details

What is the uptime and reliability of GDSP TEAM | Serveur Communautaire FR PvE?

You can find GDSP TEAM | Serveur Communautaire FR PvE online at the moment. It reports an uptime that puts the last restart at roughly 14 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 16 September 2026 is when Rust Player Count first saw it.

What Rust version is used on GDSP TEAM | Serveur Communautaire FR PvE?

Windows hosts GDSP TEAM | Serveur Communautaire FR PvE, which runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of GDSP TEAM | Serveur Communautaire FR PvE?

No region is published by GDSP TEAM | Serveur Communautaire FR PvE. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 88.173.178.168:16300.

How well does GDSP TEAM | Serveur Communautaire FR PvE perform?

The server ran at an average of 57 fps over the last 48 hours, never falling below 51. Up to 213,676 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 5,186 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on GDSP TEAM | Serveur Communautaire FR PvE on wipe day?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 3 hours in. Half that peak was maintained until the next wipe in 100% of recent wipes.

What wipe pattern does GDSP TEAM | Serveur Communautaire FR PvE follow?

With so few of GDSP TEAM | Serveur Communautaire FR PvE's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 13 days 3 hours ago.

How to join

What is the process to join GDSP TEAM | Serveur Communautaire FR PvE?

Open the Rust console with F1, then type client.connect 88.173.178.168:16300. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://discord.com/invite/WX9rXuURn is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.