Rust Player Count
71,259 playing now

Online89.163.188.215:28015checked 8m ago

SKP Testserver

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #9,619 top 43%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75121:0006:0015:0001:0010:0019:00Wiped Mon 12 Oct, 14:54 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304021:0006:0015:0001:0010:0019:00Wiped Mon 12 Oct, 14:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:54 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 62/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 100/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 52/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 52/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does SKP Testserver use?

No gather rate appears in the name of SKP Testserver. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on SKP Testserver?

A procedural map of size 4,500 is what SKP Testserver runs, generated by the game with seed 1203837342. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can SKP Testserver be found in Rust Player Count lists and filters?

These Rust Player Count lists include SKP Testserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on SKP Testserver convey?

These are the tags SKP Testserver publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on SKP Testserver?

With 10 slots, SKP Testserver has 0 players at the moment. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 06:00 UTC, with an average of 1 players.

Where does SKP Testserver sit in the rankings?

SKP Testserver is in the top 43% of all ranked servers with a rank of #9,619 for player hours over the past seven days.

Server details

How reliable is SKP Testserver, and is it online?

You can find SKP Testserver online at the moment. The uptime it gives suggests it restarted about 8 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on SKP Testserver?

Rust network protocol 2634 and build 167584 on Linux is what SKP Testserver uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does SKP Testserver serve?

There is no region published by SKP Testserver. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 89.163.188.215:28015.

Is SKP Testserver lag-free?

Over the last 48 hours, the average server fps was 27, and it never dropped below 7. The highest entity count was 117,032, covering buildings, deployables and all other objects. Peak memory use was 4,470 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

How often does SKP Testserver wipe?

Too few wipes are recorded for SKP Testserver to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 30 hours.

Connect to the server

What is the process to join SKP Testserver?

Open the Rust console with F1, then type client.connect 89.163.188.215:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build The game build is 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.