Rust Player Count
43,611 playing now

Offline89.255.97.240:28015checked 5h ago

My Local Test

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #8,342 top 37%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75111:0015:0018:0022:0001:0020:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.7 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 21:02 UTC6d ago 1 – running 0
Mon 5 Oct, 22:46 UTC8d ago 1 – 1.9 days 0
Sun 4 Oct, 12:35 UTC9d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 20/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 19/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern My Local Test?

A gather rate is absent from the name of My Local Test. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on My Local Test?

A procedural map, generated by the game, runs on My Local Test.

Tags, lists and filters

Where can My Local Test be found in Rust Player Count lists and filters?

These Rust Player Count lists include My Local Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on My Local Test?

These are the tags My Local Test publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does My Local Test have?

My Local Test is offline at the moment; the last time it was seen was 5 hours ago. With a peak of 1, the average over seven days is 0 players. The busiest time in the last 48 hours was 01:00 UTC, with an average of 1 players.

How does My Local Test compare in server rankings?

My Local Test is in the top 37% of all ranked servers with a rank of #8,342 for player hours over the past seven days.

Server details

What is the online status and reliability of My Local Test?

Currently offline, My Local Test was last seen 5 hours ago. For the last 7 full days, it was online for 47 of 168 hours, a 28% uptime. Its first appearance in Rust Player Count was on 2 October 2026.

What is the Rust version for My Local Test?

Windows hosts My Local Test, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find My Local Test?

No region is published by My Local Test. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 89.255.97.240:28015.

Wipe information

What should you expect on My Local Test during a wipe?

The average busiest point in recent wipes reached 1 players. 2 hours after the latest wipe, the crowd hit its peak.

How often does My Local Test wipe?

No next wipe can be predicted for My Local Test, as it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 6 days 4 hours.

Join the server

What is the process to join My Local Test?

To get in, press F1 in Rust and enter client.connect 89.255.97.240:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.