Rust Player Count
90,774 playing now

OnlineNA89.28.237.30:28075checked 11m ago

Rust Warlords

biweekly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #6,026 top 27% · #1010 in NA
Last wipe 11d ago biweekly schedule
Next wipe 2d 0h Thu 15 Oct, 19:29 UTC

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 27% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 19:29 UTC, in 2d 0h. Its biweekly schedule tag · low confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

2d 0hThu 15 Oct, 19:29 UTC
16d 0hThu 29 Oct, 19:29 UTC
23d 0hThu 5 Nov, 19:00 UTC FW
30d 0hThu 12 Nov, 19:29 UTC
44d 0hThu 26 Nov, 19:29 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:29 UTC FW11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 207 on average 165/ 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 50 on average 32/ 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 14 on average 14/ 30
ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot RestNA · groups of 12+ · biweekly · 11 on average 6/ 100
Isle of Misfits PVE • Skill Tree • Events •NA · groups of 8+ · biweekly · 5 on average 4/ 75
[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 5 on average 2/ 100

Quick answers

from the figures on this page

Settings and map

What are the server rules for Rust Warlords?

No gather rate appears in the name of Rust Warlords. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on Rust Warlords?

A procedural map of size 2,500 is what Rust Warlords runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Server tags

Where can Rust Warlords be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust Warlords fits are: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Rust Warlords?

For the game's server browser, Rust Warlords publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): The server browser lists this one under North America. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does Rust Warlords have?

0 of 50 slots are filled on Rust Warlords right now. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours was 1 players at 23:00 UTC.

How does Rust Warlords compare in server rankings?

In the last seven days, Rust Warlords is #6,026 for player hours, #1,010 in North America, and within the top 27% of ranked servers.

Server information

How reliable is Rust Warlords, and is it online?

You can find Rust Warlords online at the moment. It reports an uptime that puts the last restart at roughly 4 days 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Rust Warlords?

Rust network protocol 2634 and build 167231 on Linux is what Rust Warlords uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Rust Warlords serve?

With its NA tag, Rust Warlords lists itself in North America. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 89.28.237.30:28075.

Is Rust Warlords lag-free?

The server ran at an average of 60 fps over the last 48 hours, never falling below 53. Up to 59,279 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,405 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What happens on Rust Warlords when a wipe occurs?

Recent wipes saw an average peak of 2 players. 6 hours after the wipe, the crowd on the latest wipe was at its highest.

When does Rust Warlords wipe?

The schedule cannot be confirmed from the few Rust Warlords wipes recorded, so the prediction is based on its tag. Thursday 15 October at 19:29 UTC is when the next wipe is due. The present world dates from 11 days 23 hours ago. Every two weeks is the wipe interval published in its tags.

How to join

How can I connect to Rust Warlords?

Joining is done by opening the console (F1) and running client.connect 89.28.237.30:28075. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.