Rust Player Count
80,492 playing now

OnlineEA90.188.4.171:23014checked 6m ago

[X4] RUSTREAL

4x biweekly wipes moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 3
Rank #4,316 top 19% · #333 in EA
Last wipe 4h ago biweekly schedule
Next wipe 13d 19h Wed 28 Oct, 14:41 UTC

Players

AveragePeakWipe
0123420:0005:0014:0000:0009:0018:00Wiped Wed 14 Oct, 14:41 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608020:0005:0014:0000:0009:0018:00Wiped Wed 14 Oct, 14:41 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 19% of all ranked servers, top 63% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 14:41 UTC, in 13d 19h. Its biweekly schedule tag · low confidence

Usual gap 13.9 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 8.5

Coming wipes

13d 19hWed 28 Oct, 14:41 UTC
21d 23hThu 5 Nov, 19:00 UTC FW
27d 19hWed 11 Nov, 14:41 UTC
41d 19hWed 25 Nov, 14:41 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 14:41 UTC4h ago – – running 0
Thu 1 Oct, 20:53 UTC FW12d ago 3 – – 1
Wed 16 Sep, 17:21 UTC28d ago 2 halved by day 12 15.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 13/10EA · groups of 8+ · 2x · biweekly · 74 on average 53/ 115
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TPEA · groups of 32+ · 5x · biweekly · 16 on average 6/ 120
[SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 4 on average 5/ 150
[TW-JP-SEA] Metaverse 5X | PVP | MAP WIPE 10/02EA · groups of 12+ · 5x · biweekly · 4 on average 1/ 200
JP 社会人 SOLO Chill 2x NoTeamsEA · groups of 8+ · 2x · biweekly · 2 on average 1/ 20
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average 0/ 100

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for [X4] RUSTREAL?

By name, [X4] RUSTREAL runs at 4x gather. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on [X4] RUSTREAL?

The game generates a procedural map of size 3,750 with seed 759964070 for [X4] RUSTREAL. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can [X4] RUSTREAL be found in Rust Player Count lists and filters?

The Rust Player Count lists that [X4] RUSTREAL fits are: Modded Rust servers. You can find it on the server list using these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How should you interpret the tags on [X4] RUSTREAL?

For the game's server browser, [X4] RUSTREAL publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, a wipe takes place; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EA (East Asia): The server browser lists this one under East Asia. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does [X4] RUSTREAL have?

Right now, 0 players are on [X4] RUSTREAL, which has 100 slots. The average player count for the last seven days is 0, and the highest point was 3. The busiest time in the last 48 hours was 02:00 UTC, with an average of 3 players.

Where does [X4] RUSTREAL sit in the rankings?

In the last seven days, [X4] RUSTREAL is #4,316 for player hours, #333 in Asia, and within the top 19% of ranked servers.

Server information

What is the uptime and reliability of [X4] RUSTREAL?

You can find [X4] RUSTREAL online at the moment. Based on the uptime it reports, the last restart was about 3 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for [X4] RUSTREAL?

On Windows, [X4] RUSTREAL runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

What region does [X4] RUSTREAL serve?

With its EA tag, [X4] RUSTREAL lists itself in Asia. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 90.188.4.171:23014.

What is the performance like on [X4] RUSTREAL?

The server ran at an average of 50 fps over the last 48 hours, never falling below 50. The highest entity count was 79,732, covering buildings, deployables and all other objects. At its highest, it used 3,121 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on [X4] RUSTREAL on wipe day?

Recent wipes saw an average peak of 2 players. The latest wipe saw its biggest crowd 36 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 8.5.

How often does [X4] RUSTREAL wipe?

The prediction follows its tag because too few of [X4] RUSTREAL's wipes are recorded to confirm the schedule. Wednesday 28 October at 14:41 UTC is when the next wipe is due. The world in play was created 4 hours ago. Every two weeks is the wipe interval published in its tags.

Connect to the server

How can I connect to [X4] RUSTREAL?

Joining is done by opening the console (F1) and running client.connect 90.188.4.171:23014. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://real.gamestores.app is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,EA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EA
East Asia The server browser lists this one under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.