Offline91.122.255.48:22015checked 10d ago
RustOfWar#2 Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:29 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for RustOfWar#2 Test?
No gather rate appears in the name of RustOfWar#2 Test. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
Tags and filters
Where can RustOfWar#2 Test be found in Rust Player Count lists and filters?
The Rust Player Count lists that RustOfWar#2 Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on RustOfWar#2 Test convey?
For the game's server browser, RustOfWar#2 Test publishes: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How many players does RustOfWar#2 Test have?
The server RustOfWar#2 Test is offline at present, with its last appearance 10 days 11 hours ago.
Where does RustOfWar#2 Test sit in the rankings?
Over the last seven days, RustOfWar#2 Test is #16,006 for player hours, placing it in the top 70% of ranked servers.
Server details
What is the online status and reliability of RustOfWar#2 Test?
RustOfWar#2 Test is down at the moment and was last seen 10 days 11 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 2 October 2026 is when Rust Player Count first saw it.
What is the Rust version for RustOfWar#2 Test?
On Windows, RustOfWar#2 Test runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of RustOfWar#2 Test?
There is no region published by RustOfWar#2 Test. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 91.122.255.48:22015.
Wipe days
What should you expect on RustOfWar#2 Test during a wipe?
Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
When does RustOfWar#2 Test wipe?
Too few wipes are recorded for RustOfWar#2 Test to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 10 days 11 hours ago.
How to join
What is the process to join RustOfWar#2 Test?
Joining is done by opening the console (F1) and running client.connect 91.122.255.48:22015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.