Rust Player Count
40,349 playing now

OnlineNA · us591.229.114.137:28119checked 9m ago

RGN 10x PvE [Events|Purge|Zombies|SkillTree]

10x biweekly wipes moddedoxidepve
Players now 1/ 100 1% full
7-day average 1 peak 5
Rank #3,166 top 14% · #559 in NA
Last wipe 6d ago biweekly schedule
Next wipe 7d 14h Thu 22 Oct, 17:09 UTC

Players

AveragePeak
0246803:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 14% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 17:09 UTC, in 7d 14h. Every other Thursday at 17:09 UTC · medium confidence

Usual gap 14 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 6 players, last three wipes
Crowd held 33% else halves by day 5

Coming wipes

7d 14hThu 22 Oct, 17:09 UTC
21d 16hThu 5 Nov, 19:00 UTC FW
35d 14hThu 19 Nov, 17:09 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 17:09 UTC6d ago 5 – running 0
Thu 1 Oct, 17:08 UTC FW13d ago 8 halved by day 4 7 days 0
Thu 24 Sep, 17:10 UTC20d ago 5 halved by day 6 7 days 0
Thu 17 Sep, 17:09 UTC27d ago 6 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 41 on average 55/ 100
[NA] Nomad PvE 10x - Skill Tree - Raids - EconomyNA · groups of 8+ · 10x · biweekly · 6 on average 1/ 40
[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LONA · groups of 15+ · 10x · biweekly · 4 on average 3/ 100
[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBaseNA · groups of 15+ · 10x · biweekly · 3 on average 5/ 100
MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability]NA · groups of 8+ · 10x · biweekly · 3 on average 1/ 100
HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLootNA · groups of 8+ · 10x · biweekly · 3 on average 4/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

The gather rate on RGN 10x PvE [Events|Purge|Zombies|SkillTree] is 10x, per its name. The group limit is the game's default of 8 players. The server runs pve, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

A procedural map of size 3,000 is what RGN 10x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game with seed 2114305149. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: RustGamingNation Procedural.

Server tags

Where can RGN 10x PvE [Events|Purge|Zombies|SkillTree] be found in Rust Player Count lists and filters?

The Rust Player Count lists that RGN 10x PvE [Events|Purge|Zombies|SkillTree] fits are: 10x Rust servers, Modded Rust servers, Rust PvE servers, Rust zombie servers, listed live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

What information do the tags on RGN 10x PvE [Events|Purge|Zombies|SkillTree] convey?

The game's server browser reads these tags from RGN 10x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rus5 (Region code): us5 is the region code for this server; ^b (Biweekly): Every two weeks, a wipe takes place; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): It appears under North America when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

1 of 100 slots are filled on RGN 10x PvE [Events|Purge|Zombies|SkillTree] right now. The seven-day average is 1 players, with a peak of 5. In the past 48 hours, the peak activity occurred at 15:00 UTC, averaging 4 players.

What position does RGN 10x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?

For player hours in the last seven days, RGN 10x PvE [Events|Purge|Zombies|SkillTree] is #3,166 overall, #559 in North America, and in the top 14% of all ranked servers.

About the server

What is the online status and reliability of RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

RGN 10x PvE [Events|Purge|Zombies|SkillTree] is currently online. The uptime it gives suggests it restarted about 11 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

Linux hosts RGN 10x PvE [Events|Purge|Zombies|SkillTree], which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

For RGN 10x PvE [Events|Purge|Zombies|SkillTree], the NA tag shows North America, and the region code is us5. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 91.229.114.137:28119.

How well does RGN 10x PvE [Events|Purge|Zombies|SkillTree] perform?

The server ran at an average of 57 fps over the last 48 hours, never falling below 34. The maximum number of entities it carried was 75,143, which includes buildings, deployables and everything else. Peak memory use was 3,382 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What should you expect on RGN 10x PvE [Events|Purge|Zombies|SkillTree] during a wipe?

Across its recent wipes, the busiest times averaged 6 players. 21 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 33% of recent wipes. Otherwise, it dropped below half by day 5.

How often does RGN 10x PvE [Events|Purge|Zombies|SkillTree] wipe?

A every other Thursday at 17:09 UTC wipe schedule is used by RGN 10x PvE [Events|Purge|Zombies|SkillTree]. A wipe is scheduled for Thursday 22 October at 17:09 UTC. The present world dates from 6 days 8 hours ago. Every two weeks is the wipe interval published in its tags.

How to join

What is the process to join RGN 10x PvE [Events|Purge|Zombies|SkillTree]?

Open the Rust console with F1, then type client.connect 91.229.114.137:28119. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://rustgamingnation.com/.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^b,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$rus5
Region code us5 is the region code for this server.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.