Rust Player Count
58,580 playing now

Offline91.229.114.165:28010checked 5d ago

Test Server (Stevious Main & Mondays)

moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #9,693 top 44%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.7 days between real wipes
On rhythm 38% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 2

The first 48 hours of its last wipes

Thu 8 OctWed 7 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 23:20 UTC5d ago 0 – running 0
Wed 7 Oct, 21:25 UTC6d ago 2 – 1.1 days 0
Sun 4 Oct, 04:01 UTC10d ago 2 held half 3.7 days 0
Fri 2 Oct, 09:55 UTC12d ago 1 – 1.8 days 0
Wed 30 Sep, 22:27 UTC13d ago 2 – 1.5 days 0
Sun 27 Sep, 00:41 UTC17d ago 2 halved by day 2 3.9 days 0
Fri 25 Sep, 08:47 UTC19d ago 1 – 1.7 days 0
Wed 23 Sep, 21:58 UTC20d ago 3 – 1.5 days 0
Sat 19 Sep, 23:58 UTC24d ago 2 held half 3.9 days 0
Fri 18 Sep, 00:04 UTC26d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 184/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 185/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 44/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 10/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 45/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern Test Server (Stevious Main & Mondays)?

No gather rate appears in the name of Test Server (Stevious Main & Mondays). The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Which map is running on Test Server (Stevious Main & Mondays)?

Test Server (Stevious Main & Mondays) runs a procedural map of size 3,950 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.

Tags and filters

Where can Test Server (Stevious Main & Mondays) be found in Rust Player Count lists and filters?

These Rust Player Count lists include Test Server (Stevious Main & Mondays): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on Test Server (Stevious Main & Mondays) convey?

The game's server browser reads these tags from Test Server (Stevious Main & Mondays): gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is Test Server (Stevious Main & Mondays)?

The server Test Server (Stevious Main & Mondays) is offline at present, with its last appearance 5 days 9 hours ago. The average player count for the last seven days is 0, and the highest point was 2.

Where does Test Server (Stevious Main & Mondays) sit in the rankings?

Over the last seven days, Test Server (Stevious Main & Mondays) is #9,693 for player hours, placing it in the top 44% of ranked servers.

Server details

What is the uptime and reliability of Test Server (Stevious Main & Mondays)?

Test Server (Stevious Main & Mondays) is down at the moment and was last seen 5 days 9 hours ago. For the last 7 full days, it was online for 51 of 168 hours, a 30% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Test Server (Stevious Main & Mondays)?

Linux hosts Test Server (Stevious Main & Mondays), which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Test Server (Stevious Main & Mondays)?

No region is published by Test Server (Stevious Main & Mondays). Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 91.229.114.165:28010.

Wipe schedule

What changes on Test Server (Stevious Main & Mondays) on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 50% of recent wipes. If not, the crowd went below half by day 2.

When does Test Server (Stevious Main & Mondays) wipe?

With irregular wipe times on Test Server (Stevious Main & Mondays), no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 6 days 14 hours ago.

Join the server

What steps are needed to join Test Server (Stevious Main & Mondays)?

Joining is done by opening the console (F1) and running client.connect 91.229.114.165:28010. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://stevious.io/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.