Online91.229.114.185:28015checked 9m ago
» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, and #608 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Wednesday 14 October, 18:20 UTC, in 23h. Every Wednesday at 18:20 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 18:20 UTC6d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:20 UTC FW12d ago | 1 | halved by day 1 | 6 days | 0 |
| Wed 30 Sep, 18:01 UTC13d ago | 1 | – | 1 days | 0 |
| Wed 23 Sep, 18:01 UTC20d ago | 0 | – | 7 days | 0 |
| Wed 16 Sep, 18:03 UTC27d ago | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 sets its gather rate to 2x, as its name states. A maximum of 4 players per group (quad). The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.
What is the map on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
On » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7, the map is custom, size 3,500. A download of the map file is available on this page.
Tags, lists and filters
Who is responsible for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
Because » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 and 7 other servers we track all publish a projectgaming.gg hostname, they are likely run by the same operator.
Where can » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 be found in Rust Player Count lists and filters?
The Rust Player Count lists that » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 fits are: Rust servers with a 2x gather rate and Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.
How should you interpret the tags on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
For the game's server browser, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 publishes: gmrust (Game mode): The usual Rust survival experience; mp150 (Max players): 150 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; rustmaps (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
What is the player count on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
0 of 150 slots are filled on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 right now. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 23:00 UTC, averaging 0 players.
How does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 compare in server rankings?
Over the last seven days, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 is #14,669 for player hours, placing it in the top 66% of ranked servers. The server sits at #608 among quad servers.
Server information
What is the online status and reliability of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 is currently online. Based on the uptime it reports, the last restart was about 10 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
On Linux, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.
What region does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 serve?
There is no region published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 91.229.114.185:28015.
Is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 lag-free?
Over the last 48 hours, the average server fps was 30, and it never dropped below 30. The highest entity count was 58,008, covering buildings, deployables and all other objects. Peak memory use was 2,547 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What changes on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 on wipe day?
Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 1.
How often does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 wipe?
A every Wednesday at 18:20 UTC wipe schedule is used by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7. A wipe is scheduled for Wednesday 14 October at 18:20 UTC. The present world dates from 6 days ago. Every two weeks is the wipe interval published in its tags.
Join the server
What is the process to join » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?
Open the Rust console with F1, then type client.connect 91.229.114.185:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://discord.com/invite/aQyFjvnPXx is its website.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^b,^v,gmrust,cs167398,ts4,^o^z,rustmaps
Game
gmrust
mp150
ts4
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
