Rust Player Count
90,774 playing now

Online91.229.114.185:28015checked 9m ago

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7

2x quad biweekly wipes vanillamoddedoxide
Players now 0/ 150 0% full
7-day average 0 peak 1
Rank #14,669 top 66%
Last wipe 6d ago biweekly schedule
Next wipe 23h Wed 14 Oct, 18:20 UTC

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 66% of all ranked servers, and #608 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Wednesday 14 October, 18:20 UTC, in 23h. Every Wednesday at 18:20 UTC · high confidence

Usual gap 7 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

23hWed 14 Oct, 18:20 UTC
7d 23hWed 21 Oct, 18:20 UTC
14d 23hWed 28 Oct, 18:20 UTC
21d 23hWed 4 Nov, 18:20 UTC
23d 0hThu 5 Nov, 19:00 UTC FW
28d 23hWed 11 Nov, 18:20 UTC
35d 23hWed 18 Nov, 18:20 UTC
42d 23hWed 25 Nov, 18:20 UTC

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 18:20 UTC6d ago 0 – running 0
Thu 1 Oct, 18:20 UTC FW12d ago 1 halved by day 1 6 days 0
Wed 30 Sep, 18:01 UTC13d ago 1 – 1 days 0
Wed 23 Sep, 18:01 UTC20d ago 0 – 7 days 0
Wed 16 Sep, 18:03 UTC27d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 12.10quad · 2x · biweekly · 158 on average 290/ 300
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 3 on average 1/ 150
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% UpkeepNA · quad · 2x · biweekly · 2 on average 1/ 200
Free Fields 2x | Noob FriendlyEU · quad · 2x · biweekly · 1 on average 2/ 100
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 379 on average 496/ 550
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 272 on average 229/ 225

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 sets its gather rate to 2x, as its name states. A maximum of 4 players per group (quad). The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

What is the map on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?

On » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7, the map is custom, size 3,500. A download of the map file is available on this page.

Tags, lists and filters

Who is responsible for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?

Because » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 and 7 other servers we track all publish a projectgaming.gg hostname, they are likely run by the same operator.

Where can » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 be found in Rust Player Count lists and filters?

The Rust Player Count lists that » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 fits are: Rust servers with a 2x gather rate and Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

How should you interpret the tags on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?

For the game's server browser, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 publishes: gmrust (Game mode): The usual Rust survival experience; mp150 (Max players): 150 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; rustmaps (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?

0 of 150 slots are filled on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 right now. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 23:00 UTC, averaging 0 players.

How does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 compare in server rankings?

Over the last seven days, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 is #14,669 for player hours, placing it in the top 66% of ranked servers. The server sits at #608 among quad servers.

Server information

What is the online status and reliability of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 is currently online. Based on the uptime it reports, the last restart was about 10 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?

On Linux, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What region does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 serve?

There is no region published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 91.229.114.185:28015.

Is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 lag-free?

Over the last 48 hours, the average server fps was 30, and it never dropped below 30. The highest entity count was 58,008, covering buildings, deployables and all other objects. Peak memory use was 2,547 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What changes on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 on wipe day?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 1.

How often does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7 wipe?

A every Wednesday at 18:20 UTC wipe schedule is used by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7. A wipe is scheduled for Wednesday 14 October at 18:20 UTC. The present world dates from 6 days ago. Every two weeks is the wipe interval published in its tags.

Join the server

What is the process to join » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/7?

Open the Rust console with F1, then type client.connect 91.229.114.185:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://discord.com/invite/aQyFjvnPXx is its website.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^b,^v,gmrust,cs167398,ts4,^o^z,rustmaps

Game

gmrust
Game mode The usual Rust survival experience.
mp150
Max players 150 slots are available.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Other

rustmaps
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.