OnlineNA · us591.229.114.68:28039checked 9m ago
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 15 October, 17:10 UTC, in 1d 8h. Every Monday at 18:04 and every Thursday at 17:10 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:04 UTC1d ago | – | – | running | 0 |
| Thu 8 Oct, 17:10 UTC5d ago | 6 | held half | 4 days | 0 |
| Mon 5 Oct, 18:05 UTC8d ago | 6 | held half | 3 days | 0 |
| Fri 2 Oct, 00:22 UTC12d ago | 7 | held half | 3.7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW12d ago | 7 | – | 0.3 days | 0 |
| Mon 28 Sep, 18:06 UTC15d ago | 6 | held half | 3 days | 2 |
| Thu 24 Sep, 17:10 UTC19d ago | 7 | held half | 4 days | 0 |
| Mon 21 Sep, 18:21 UTC22d ago | 4 | held half | 3 days | 2 |
| Thu 17 Sep, 17:20 UTC26d ago | 6 | held half | 4 days | 0 |
| Mon 14 Sep, 18:06 UTC29d ago | 1 | held half | 3 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
By name, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs at 1000x gather. Up to 8 players per group, which is the game's default. The server runs pve, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 3,000 with seed 1836736918, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: RustGamingNation Procedural.
Server tags
Where can RGN 1000x PvE [Events|Purge|Zombies|SkillTree] be found in Rust Player Count lists and filters?
The Rust Player Count lists that RGN 1000x PvE [Events|Purge|Zombies|SkillTree] fits are: Rust servers above 10x gather rate, Modded Rust servers, Rust PvE servers, Rust zombie servers, listed live and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
What is the meaning of the tags on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
For the game's server browser, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rus5 (Region code): us5 is the region code for this server; ^w (Weekly): The server wipes every week; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
What is the player count on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Right now, 0 players are on RGN 1000x PvE [Events|Purge|Zombies|SkillTree], which has 100 slots. With a peak of 7, the average over seven days is 1 players. The highest average in the last 48 hours was 4 players at 23:00 UTC.
What position does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] ranks #2,818 for player hours over the past seven days, #491 in North America, and is in the top 13% of all ranked servers.
About the server
What is the uptime and reliability of RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Right now, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is up. It reports an uptime that puts the last restart at roughly 6 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
On Linux, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What region does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] serve?
Its NA tag places RGN 1000x PvE [Events|Purge|Zombies|SkillTree] in North America, and the region code is us5. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 91.229.114.68:28039.
Is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] lag-free?
In the last 48 hours, it averaged 56 server fps, with a low of 7. The maximum number of entities it carried was 72,355, which includes buildings, deployables and everything else. Peak memory use was 3,362 MB. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
What should you expect on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] during a wipe?
Recent wipes saw an average peak of 6 players. 25 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.
When does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?
A every Monday at 18:04 and every Thursday at 17:10 UTC wipe schedule is used by RGN 1000x PvE [Events|Purge|Zombies|SkillTree]. Thursday 15 October at 17:10 UTC is when the next wipe is due. The world in play was created 38 hours ago. According to its tags, wipes are scheduled weekly.
How to join
What is the process to join RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Joining is done by opening the console (F1) and running client.connect 91.229.114.68:28039. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://rustgamingnation.com/.
Server tags
what each one meansPublished as mp100,ptrak,$rus5,v2634,^w,NA,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$rus5
Wipe schedule
^w
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
