Rust Player Count
62,659 playing now

Online91.244.71.128:28115checked 12m ago

RandomRaids local test

moddedoxide
Players now 0/ 2 0% full
7-day average 0 peak –
Rank #15,225 top 70%
Last wipe 3d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123403:0004:0014:0015:0018:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 73/ 400
МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 113 on average 128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 20.10EU · groups of 16+ · weekly · 106 on average 109/ 245
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 83 on average 47/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average 42/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average 19/ 1000

Quick answers

from the figures on this page

Rules and settings

What configuration does RandomRaids local test use?

No gather rate appears in the name of RandomRaids local test. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on RandomRaids local test?

A procedural map is what RandomRaids local test runs, generated by the game.

Tags and filters

Where can RandomRaids local test be found in Rust Player Count lists and filters?

The Rust Player Count lists that RandomRaids local test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on RandomRaids local test?

These are the tags RandomRaids local test publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on RandomRaids local test?

0 of 2 slots are filled on RandomRaids local test right now. For the past week, the average number of players was 0.

What position does RandomRaids local test hold among Rust servers?

Over the last seven days, RandomRaids local test is #15,225 for player hours, placing it in the top 70% of ranked servers.

Server information

What is the uptime and reliability of RandomRaids local test?

RandomRaids local test is currently online. 21 October 2026 is when Rust Player Count first saw it.

What Rust version is used on RandomRaids local test?

On Windows, RandomRaids local test runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find RandomRaids local test?

A region is not published by RandomRaids local test. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 91.244.71.128:28115.

Wipe information

When does RandomRaids local test wipe?

Too few wipes are recorded for RandomRaids local test to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 3 days 12 hours ago.

Connect to the server

How can I connect to RandomRaids local test?

Joining is done by opening the console (F1) and running client.connect 91.244.71.128:28115. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players 2 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.