Offline91.245.44.75:28017checked 2d ago
ServerDevServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 05:27 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 05:19 UTC3d ago | – | – | – | 1 |
| Sat 10 Oct, 09:28 UTC3d ago | – | – | – | 1 |
| Fri 9 Oct, 21:27 UTC4d ago | – | – | – | 2 |
| Thu 8 Oct, 00:11 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 00:41 UTC7d ago | – | – | – | 1 |
| Wed 7 Oct, 00:14 UTC7d ago | – | – | – | 1 |
| Mon 5 Oct, 23:13 UTC8d ago | 3 | – | 1 days | 1 |
| Sun 4 Oct, 05:05 UTC10d ago | 2 | – | 1.8 days | 0 |
| Wed 30 Sep, 14:59 UTC13d ago | 1 | held half | 3.6 days | 0 |
| Tue 29 Sep, 13:49 UTC14d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 13:32 UTC15d ago | – | – | – | 1 |
| Mon 28 Sep, 13:12 UTC15d ago | – | – | – | 1 |
| Mon 28 Sep, 12:48 UTC15d ago | – | – | – | 1 |
| Mon 28 Sep, 12:22 UTC15d ago | – | – | – | 1 |
| Mon 28 Sep, 11:55 UTC15d ago | – | – | – | 1 |
| Mon 28 Sep, 11:25 UTC15d ago | – | – | – | 1 |
| Mon 28 Sep, 08:55 UTC15d ago | 2 | – | 1.2 days | 0 |
| Sun 27 Sep, 09:50 UTC16d ago | 2 | – | 1 days | 0 |
| Sat 26 Sep, 07:45 UTC17d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern ServerDevServer?
The name of ServerDevServer does not state a gather rate. A maximum of 30 players per group. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.
What is the map on ServerDevServer?
A procedural map of size 5,000 is what ServerDevServer runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: discord.gg/atlasrust.
Server tags
Where can ServerDevServer be found in Rust Player Count lists and filters?
These Rust Player Count lists include ServerDevServer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What information do the tags on ServerDevServer convey?
The game's server browser reads these tags from ServerDevServer: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): Capacity: 100 slots; ts30 (Group limit): The maximum team size is 30; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
What is the player count on ServerDevServer?
The server ServerDevServer is offline at present, with its last appearance 2 days 20 hours ago. With a peak of 2, the average over seven days is 0 players.
What position does ServerDevServer hold among Rust servers?
For player hours in the last seven days, ServerDevServer ranks #8,323 and is in the top 37% of all ranked servers.
Server information
What is the uptime and reliability of ServerDevServer?
ServerDevServer is down at the moment and was last seen 2 days 20 hours ago. In the last 7 full days, it was up for 29 of 168 hours, which is 17% uptime. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on ServerDevServer?
Windows hosts ServerDevServer, which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find ServerDevServer?
No region is published by ServerDevServer. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 91.245.44.75:28017.
Wipe schedule
How often does ServerDevServer wipe?
A new world appears every few hours on ServerDevServer, so no wipe schedule is kept; those resets are not wipes.
Join the server
What is the process to join ServerDevServer?
Joining is done by opening the console (F1) and running client.connect 91.245.44.75:28017. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts30,^o^z
Game
gmrust
mp100
ts30
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.