Rust Player Count
67,831 playing now

Offline91.98.178.181:28080checked 22h ago

Hostile Sector Solo PVE

moddedcarbon
Players now 0/ 1 0% full
7-day average 0 peak 1
Rank #8,051 top 36%
Last wipe 22h ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75122:0003:0008:0013:0018:0023:00Wiped Mon 12 Oct, 22:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020022:0003:0008:0013:0018:0023:00Wiped Mon 12 Oct, 22:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 2 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:48 UTC22h ago – – running 1
Sat 10 Oct, 22:33 UTC2d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 54/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 86/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 45/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 50/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Hostile Sector Solo PVE?

The name of Hostile Sector Solo PVE does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.

Which map is running on Hostile Sector Solo PVE?

A procedural map of size 4,500 is what Hostile Sector Solo PVE runs, generated by the game with seed 1870104028. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Hostile Sector Solo PVE be found in Rust Player Count lists and filters?

These Rust Player Count lists include Hostile Sector Solo PVE: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on Hostile Sector Solo PVE convey?

The game's server browser reads these tags from Hostile Sector Solo PVE: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Hostile Sector Solo PVE have?

Hostile Sector Solo PVE is offline at the moment; the last time it was seen was 22 hours ago. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 22:00 UTC, averaging 1 players.

Where does Hostile Sector Solo PVE sit in the rankings?

For player hours in the last seven days, Hostile Sector Solo PVE ranks #8,051 and is in the top 36% of all ranked servers.

About the server

How reliable is Hostile Sector Solo PVE, and is it online?

Hostile Sector Solo PVE is down at the moment and was last seen 22 hours ago. The uptime it gives suggests it restarted about 23 minutes ago. For the last 2 full days, it was online for 48 of 48 hours, a 100% uptime. Its first appearance in Rust Player Count was on 10 October 2026.

What Rust version is used on Hostile Sector Solo PVE?

Rust network protocol 2634 and build 167398 on Windows is what Hostile Sector Solo PVE uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Hostile Sector Solo PVE?

There is no region published by Hostile Sector Solo PVE. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 91.98.178.181:28080.

How well does Hostile Sector Solo PVE perform?

Over the last 48 hours, the average server fps was 139, and it never dropped below 115. Up to 117,324 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,147 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What should you expect on Hostile Sector Solo PVE during a wipe?

Recent wipes saw an average peak of 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.

What wipe pattern does Hostile Sector Solo PVE follow?

With so few of Hostile Sector Solo PVE's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 22 hours.

Connect to the server

What is the process to join Hostile Sector Solo PVE?

Joining is done by opening the console (F1) and running client.connect 91.98.178.181:28080. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.