Rust Player Count
34,531 playing now

Online91.99.37.118:28103checked 11m ago

24HG | Rust | Main #1

moddedoxide
Players now 0/ 200 0% full
7-day average 0 peak 2
Rank #7,002 top 31%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5207:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 8.6 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 6

The first 48 hours of its last wipes

Sun 4 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:36 UTC9d ago 3 – running 0
Fri 25 Sep, 18:20 UTC18d ago 2 halved by day 6 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 58/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 46/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 14/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 13/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does 24HG | Rust | Main #1 use?

The name of 24HG | Rust | Main #1 does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on 24HG | Rust | Main #1?

A procedural map of size 2,500 is what 24HG | Rust | Main #1 runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.

Server tags

Where can 24HG | Rust | Main #1 be found in Rust Player Count lists and filters?

These Rust Player Count lists include 24HG | Rust | Main #1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on 24HG | Rust | Main #1?

The game's server browser reads these tags from 24HG | Rust | Main #1: gmvanilla (Game mode): Survival in its vanilla form; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is 24HG | Rust | Main #1?

With 200 slots, 24HG | Rust | Main #1 has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 2. The highest average in the last 48 hours was 2 players at 00:00 UTC.

How does 24HG | Rust | Main #1 compare in server rankings?

Over the last seven days, 24HG | Rust | Main #1 is #7,002 for player hours, placing it in the top 31% of ranked servers.

Server information

What is the online status and reliability of 24HG | Rust | Main #1?

24HG | Rust | Main #1 is currently online. Based on the uptime it reports, the last restart was about 9 days 21 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for 24HG | Rust | Main #1?

Linux hosts 24HG | Rust | Main #1, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of 24HG | Rust | Main #1?

There is no region published by 24HG | Rust | Main #1. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 91.99.37.118:28103.

How well does 24HG | Rust | Main #1 perform?

Over the last 48 hours, the average server fps was 232, and it never dropped below 180. Up to 11,786 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,442 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on 24HG | Rust | Main #1 when a wipe occurs?

Recent wipes saw an average peak of 2 players. The latest wipe saw its biggest crowd 1 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 6.

How often does 24HG | Rust | Main #1 wipe?

With so few of 24HG | Rust | Main #1's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 9 days 23 hours ago.

Connect to the server

What steps are needed to join 24HG | Rust | Main #1?

Open the Rust console with F1, then type client.connect 91.99.37.118:28103. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://24hgaming.com.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp200
Max players 200 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.