Online91.99.37.118:28107checked 7m ago
24HG | Rust | Main #2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does 24HG | Rust | Main #2 use?
No gather rate appears in the name of 24HG | Rust | Main #2. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
What is the map on 24HG | Rust | Main #2?
The game generates a procedural map of size 4,500 with seed 2037386420 for 24HG | Rust | Main #2. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can 24HG | Rust | Main #2 be found in Rust Player Count lists and filters?
These Rust Player Count lists include 24HG | Rust | Main #2: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you interpret the tags on 24HG | Rust | Main #2?
For the game's server browser, 24HG | Rust | Main #2 publishes: gmvanilla (Game mode): Standard vanilla survival; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is 24HG | Rust | Main #2?
With 200 slots, 24HG | Rust | Main #2 has 0 players at the moment. The average player count for the past seven days is 0.
Where does 24HG | Rust | Main #2 sit in the rankings?
For player hours in the last seven days, 24HG | Rust | Main #2 ranks #15,948 and is in the top 72% of all ranked servers.
About the server
How reliable is 24HG | Rust | Main #2, and is it online?
24HG | Rust | Main #2 is currently online. Based on the uptime it reports, the last restart was about 16 days 13 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for 24HG | Rust | Main #2?
Linux hosts 24HG | Rust | Main #2, which runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does 24HG | Rust | Main #2 serve?
A region is not published by 24HG | Rust | Main #2. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 91.99.37.118:28107.
Is 24HG | Rust | Main #2 lag-free?
Over the last 48 hours, the average server fps was 167, and it never dropped below 117. The maximum number of entities it carried was 114,479, which includes buildings, deployables and everything else. Peak memory use was 7,610 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
When does 24HG | Rust | Main #2 wipe?
Too few wipes are recorded for 24HG | Rust | Main #2 to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 34 days 14 hours ago.
Connect to the server
What steps are needed to join 24HG | Rust | Main #2?
Joining is done by opening the console (F1) and running client.connect 91.99.37.118:28107. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://24hgaming.com.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y
Game
gmvanilla
mp200
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.