Rust Player Count
50,540 playing now

Online92.237.135.245:28015checked 13m ago

Andy Dev (2070)

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #12,103 top 55%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75101:0006:0011:0016:0021:0002:00Wiped Sat 24 Oct, 01:14 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct21 Oct23 Oct25 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 7.9 days between real wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:14 UTC1d ago – – running 1
Fri 16 Oct, 03:12 UTC9d ago 1 – 7.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 151 on average 58/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 101 on average 55/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average 48/ 1000
RustSpain.com | EU MainEU · groups of 12+ · weekly · 82 on average 43/ 200
[Whitelist]KagiRust8groups of 20+ · 81 on average 57/ 300

Quick answers

from the figures on this page

Rules and settings

Which rules govern Andy Dev (2070)?

The name of Andy Dev (2070) does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on Andy Dev (2070)?

A procedural map, generated by the game, runs on Andy Dev (2070).

Tags, lists and filters

Where can Andy Dev (2070) be found in Rust Player Count lists and filters?

These Rust Player Count lists include Andy Dev (2070): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on Andy Dev (2070)?

The game's server browser reads these tags from Andy Dev (2070): gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2635 (Protocol): Your game version needs to be on protocol 2635 to connect; cs168909 (Build): It runs on game build 168909; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on Andy Dev (2070)?

Right now, 0 players are on Andy Dev (2070), which has 10 slots. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 00:00 UTC, averaging 1 players.

Where does Andy Dev (2070) sit in the rankings?

Andy Dev (2070) is in the top 55% of all ranked servers with a rank of #12,103 for player hours over the past seven days.

Server details

How reliable is Andy Dev (2070), and is it online?

You can find Andy Dev (2070) online at the moment. In the last 7 full days, it was up for 23 of 168 hours, which is 14% uptime. 16 October 2026 is when Rust Player Count first saw it.

What Rust version is used on Andy Dev (2070)?

Rust network protocol 2635 and build 168909 on Windows is what Andy Dev (2070) uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Andy Dev (2070) serve?

No region is published by Andy Dev (2070). Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 92.237.135.245:28015.

Wipe information

What happens on Andy Dev (2070) when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does Andy Dev (2070) wipe?

The rhythm of wipes on Andy Dev (2070) cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 26 hours ago.

Connect to the server

What steps are needed to join Andy Dev (2070)?

To get in, press F1 in Rust and enter client.connect 92.237.135.245:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2635
Protocol Your game version needs to be on protocol 2635 to connect.
cs168909
Build It runs on game build 168909.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.