OfflineEU93.206.136.130:28015checked 29d ago
[EU] Tranquility:PvE | IN DEVELOPMENT
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does [EU] Tranquility:PvE | IN DEVELOPMENT use?
No gather rate appears in the name of [EU] Tranquility:PvE | IN DEVELOPMENT. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.
Tags and filters
Where can [EU] Tranquility:PvE | IN DEVELOPMENT be found in Rust Player Count lists and filters?
These Rust Player Count lists include [EU] Tranquility:PvE | IN DEVELOPMENT: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What information do the tags on [EU] Tranquility:PvE | IN DEVELOPMENT convey?
The game's server browser reads these tags from [EU] Tranquility:PvE | IN DEVELOPMENT: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins; modded (Modded): This server is Modded; plugins or settings affect how it plays; EU (Europe): It appears under Europe when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How many players does [EU] Tranquility:PvE | IN DEVELOPMENT have?
[EU] Tranquility:PvE | IN DEVELOPMENT is offline at the moment; the last time it was seen was 29 days 7 hours ago.
Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit in the rankings?
In the last seven days, [EU] Tranquility:PvE | IN DEVELOPMENT is #13,521 for player hours, #2,365 in Europe, and within the top – of ranked servers.
Server details
What is the uptime and reliability of [EU] Tranquility:PvE | IN DEVELOPMENT?
Currently offline, [EU] Tranquility:PvE | IN DEVELOPMENT was last seen 29 days 7 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 14 September 2026 is when Rust Player Count first saw it.
What is the Rust version for [EU] Tranquility:PvE | IN DEVELOPMENT?
Rust network protocol 2633 and build 163207 on Windows is what [EU] Tranquility:PvE | IN DEVELOPMENT uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find [EU] Tranquility:PvE | IN DEVELOPMENT?
In Europe, [EU] Tranquility:PvE | IN DEVELOPMENT lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 93.206.136.130:28015.
Wipe information
What wipe pattern does [EU] Tranquility:PvE | IN DEVELOPMENT follow?
Too few wipes are recorded for [EU] Tranquility:PvE | IN DEVELOPMENT to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 33 days 2 hours ago.
How to join
What is the process to join [EU] Tranquility:PvE | IN DEVELOPMENT?
To get in, press F1 in Rust and enter client.connect 93.206.136.130:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8,modded
Game
gmrust
mp50
ts8
v2633
cs163207
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
modded
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.