Rust Player Count
50,921 playing now

OfflineEU93.206.141.105:28015checked 28d ago

[EU] Tranquility:PvE | IN DEVELOPMENT

moddedcarbonpve
Players now 1/ 50 2% full
7-day average 0 peak –
Rank #14,106 #2420 in EU
Last wipe 29d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 205 on average 146/ 2000
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 76 on average 67/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 53 on average 33/ 100
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 39/ 150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average 19/ 100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average 31/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for [EU] Tranquility:PvE | IN DEVELOPMENT?

The name of [EU] Tranquility:PvE | IN DEVELOPMENT does not state a gather rate. Groups are capped at 8 players, the default in the game. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on [EU] Tranquility:PvE | IN DEVELOPMENT?

A procedural map, generated by the game, runs on [EU] Tranquility:PvE | IN DEVELOPMENT.

Tags, lists and filters

Where can [EU] Tranquility:PvE | IN DEVELOPMENT be found in Rust Player Count lists and filters?

These Rust Player Count lists include [EU] Tranquility:PvE | IN DEVELOPMENT: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the tags on [EU] Tranquility:PvE | IN DEVELOPMENT?

These are the tags [EU] Tranquility:PvE | IN DEVELOPMENT publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): The server browser lists this one under Europe. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is [EU] Tranquility:PvE | IN DEVELOPMENT?

[EU] Tranquility:PvE | IN DEVELOPMENT is offline at the moment; the last time it was seen was 28 days ago.

Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit in the rankings?

In the last seven days, [EU] Tranquility:PvE | IN DEVELOPMENT is #14,106 for player hours, #2,420 in Europe, and within the top – of ranked servers.

About the server

What is the online status and reliability of [EU] Tranquility:PvE | IN DEVELOPMENT?

[EU] Tranquility:PvE | IN DEVELOPMENT is down at the moment and was last seen 28 days ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 16 September 2026.

What is the Rust version for [EU] Tranquility:PvE | IN DEVELOPMENT?

Rust network protocol 2633 and build 163207 on Windows is what [EU] Tranquility:PvE | IN DEVELOPMENT uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [EU] Tranquility:PvE | IN DEVELOPMENT serve?

Its EU tag shows [EU] Tranquility:PvE | IN DEVELOPMENT lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 93.206.141.105:28015.

Wipe information

How often does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?

With so few of [EU] Tranquility:PvE | IN DEVELOPMENT's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 29 days 14 hours.

How to join

What steps are needed to join [EU] Tranquility:PvE | IN DEVELOPMENT?

Open the Rust console with F1, then type client.connect 93.206.141.105:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon Carbon, a plugin framework, is installed.

Region

EU
Europe The server browser lists this one under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.