OfflineEU93.206.141.105:28015checked 28d ago
[EU] Tranquility:PvE | IN DEVELOPMENT
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for [EU] Tranquility:PvE | IN DEVELOPMENT?
The name of [EU] Tranquility:PvE | IN DEVELOPMENT does not state a gather rate. Groups are capped at 8 players, the default in the game. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.
What is the map on [EU] Tranquility:PvE | IN DEVELOPMENT?
A procedural map, generated by the game, runs on [EU] Tranquility:PvE | IN DEVELOPMENT.
Tags, lists and filters
Where can [EU] Tranquility:PvE | IN DEVELOPMENT be found in Rust Player Count lists and filters?
These Rust Player Count lists include [EU] Tranquility:PvE | IN DEVELOPMENT: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on [EU] Tranquility:PvE | IN DEVELOPMENT?
These are the tags [EU] Tranquility:PvE | IN DEVELOPMENT publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): The server browser lists this one under Europe. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How full is [EU] Tranquility:PvE | IN DEVELOPMENT?
[EU] Tranquility:PvE | IN DEVELOPMENT is offline at the moment; the last time it was seen was 28 days ago.
Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit in the rankings?
In the last seven days, [EU] Tranquility:PvE | IN DEVELOPMENT is #14,106 for player hours, #2,420 in Europe, and within the top – of ranked servers.
About the server
What is the online status and reliability of [EU] Tranquility:PvE | IN DEVELOPMENT?
[EU] Tranquility:PvE | IN DEVELOPMENT is down at the moment and was last seen 28 days ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 16 September 2026.
What is the Rust version for [EU] Tranquility:PvE | IN DEVELOPMENT?
Rust network protocol 2633 and build 163207 on Windows is what [EU] Tranquility:PvE | IN DEVELOPMENT uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does [EU] Tranquility:PvE | IN DEVELOPMENT serve?
Its EU tag shows [EU] Tranquility:PvE | IN DEVELOPMENT lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 93.206.141.105:28015.
Wipe information
How often does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?
With so few of [EU] Tranquility:PvE | IN DEVELOPMENT's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 29 days 14 hours.
How to join
What steps are needed to join [EU] Tranquility:PvE | IN DEVELOPMENT?
Open the Rust console with F1, then type client.connect 93.206.141.105:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,EU,^z,^y,^p,gmrust,cs163207,ts8
Game
gmrust
mp50
ts8
v2633
cs163207
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.