Online94.126.59.191:28015checked 10m ago
[ITA] Server di CagottoMan
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW12d ago | 2 | – | running | 0 |
| Sat 26 Sep, 12:28 UTC18d ago | 1 | held half | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for [ITA] Server di CagottoMan?
A gather rate is absent from the name of [ITA] Server di CagottoMan. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
What map is used on [ITA] Server di CagottoMan?
[ITA] Server di CagottoMan runs a procedural map of size 3,500 with seed 12345, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can [ITA] Server di CagottoMan be found in Rust Player Count lists and filters?
These Rust Player Count lists include [ITA] Server di CagottoMan: Modded Rust servers. You can find it on the server list using these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on [ITA] Server di CagottoMan?
These are the tags [ITA] Server di CagottoMan publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): The server has 200 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on [ITA] Server di CagottoMan?
0 of 200 slots are filled on [ITA] Server di CagottoMan right now. For the past week, the average number of players was 0.
Where does [ITA] Server di CagottoMan sit in the rankings?
Over the last seven days, [ITA] Server di CagottoMan is #15,915 for player hours, placing it in the top 72% of ranked servers.
Server details
What is the uptime and reliability of [ITA] Server di CagottoMan?
You can find [ITA] Server di CagottoMan online at the moment. The uptime it gives suggests it restarted about 19 hours ago. For the last 7 full days, it was online for 164 of 168 hours, a 98% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on [ITA] Server di CagottoMan?
On Linux, [ITA] Server di CagottoMan runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find [ITA] Server di CagottoMan?
A region is not published by [ITA] Server di CagottoMan. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 94.126.59.191:28015.
How well does [ITA] Server di CagottoMan perform?
The server ran at an average of 130 fps over the last 48 hours, never falling below 107. The highest entity count was 69,422, covering buildings, deployables and all other objects. Peak memory use was 2,661 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What happens on [ITA] Server di CagottoMan when a wipe occurs?
The average busiest point in recent wipes reached 2 players. 28 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.
What wipe pattern does [ITA] Server di CagottoMan follow?
Too few wipes are recorded for [ITA] Server di CagottoMan to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 12 days 19 hours ago.
Join the server
What is the process to join [ITA] Server di CagottoMan?
Open the Rust console with F1, then type client.connect 94.126.59.191:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.