Offline94.228.213.206:28115checked 9d ago
Combat isolated acceptance
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern Combat isolated acceptance?
The name of Combat isolated acceptance does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What map is used on Combat isolated acceptance?
A procedural map is what Combat isolated acceptance runs, generated by the game.
Tags, lists and filters
Where can Combat isolated acceptance be found in Rust Player Count lists and filters?
The Rust Player Count lists that Combat isolated acceptance fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you interpret the tags on Combat isolated acceptance?
The game's server browser reads these tags from Combat isolated acceptance: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2632 (Protocol): Joining requires the same protocol: 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
What is the player count on Combat isolated acceptance?
Combat isolated acceptance is offline at the moment; the last time it was seen was 9 days 23 hours ago.
How does Combat isolated acceptance compare in server rankings?
Combat isolated acceptance is in the top 70% of all ranked servers with a rank of #15,663 for player hours over the past seven days.
Server details
What is the uptime and reliability of Combat isolated acceptance?
Last seen 9 days 23 hours ago, Combat isolated acceptance is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 26 October 2026.
What Rust version is used on Combat isolated acceptance?
Windows hosts Combat isolated acceptance, which runs Rust network protocol 2632 and build 161125. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Combat isolated acceptance?
There is no region published by Combat isolated acceptance. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 94.228.213.206:28115.
Wipe schedule
How often does Combat isolated acceptance wipe?
With so few of Combat isolated acceptance's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 14 days 1 hours ago.
How to join
How can I connect to Combat isolated acceptance?
Joining is done by opening the console (F1) and running client.connect 94.228.213.206:28115. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp1
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.