Rust Player Count
55,313 playing now

Offline94.228.213.206:28115checked 9d ago

Combat isolated acceptance

moddedoxide
Players now 0/ 1 0% full
7-day average 0 peak –
Rank #15,663 top 70%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct29 Oct30 Oct1 Nov2 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 151 on average 133/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 04.11EU · groups of 8+ · weekly · 128 on average 135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 3.11EU · groups of 16+ · weekly · 120 on average 189/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 1.11EU · groups of 16+ · monthly · 113 on average 32/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 3.11EU · groups of 16+ · monthly · 108 on average 137/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 31.10EU · groups of 16+ · monthly · 104 on average 19/ 1000

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Combat isolated acceptance?

The name of Combat isolated acceptance does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on Combat isolated acceptance?

A procedural map is what Combat isolated acceptance runs, generated by the game.

Tags, lists and filters

Where can Combat isolated acceptance be found in Rust Player Count lists and filters?

The Rust Player Count lists that Combat isolated acceptance fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on Combat isolated acceptance?

The game's server browser reads these tags from Combat isolated acceptance: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2632 (Protocol): Joining requires the same protocol: 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on Combat isolated acceptance?

Combat isolated acceptance is offline at the moment; the last time it was seen was 9 days 23 hours ago.

How does Combat isolated acceptance compare in server rankings?

Combat isolated acceptance is in the top 70% of all ranked servers with a rank of #15,663 for player hours over the past seven days.

Server details

What is the uptime and reliability of Combat isolated acceptance?

Last seen 9 days 23 hours ago, Combat isolated acceptance is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 26 October 2026.

What Rust version is used on Combat isolated acceptance?

Windows hosts Combat isolated acceptance, which runs Rust network protocol 2632 and build 161125. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Combat isolated acceptance?

There is no region published by Combat isolated acceptance. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 94.228.213.206:28115.

Wipe schedule

How often does Combat isolated acceptance wipe?

With so few of Combat isolated acceptance's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 14 days 1 hours ago.

How to join

How can I connect to Combat isolated acceptance?

Joining is done by opening the console (F1) and running client.connect 94.228.213.206:28115. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2632
Protocol Joining requires the same protocol: 2632.
cs161125
Build Build number: 161125.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.