Offline94.229.16.35:28015checked 1d ago
Rust Devblog Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:14 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for Rust Devblog Server?
The name of Rust Devblog Server does not state a gather rate. No group limit is published. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.
Which map is running on Rust Devblog Server?
A procedural map, generated by the game, runs on Rust Devblog Server.
Server tags
Where can Rust Devblog Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that Rust Devblog Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 3 days.
How should you interpret the tags on Rust Devblog Server?
The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): The network layer is RakNet, Rust's standard one; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed; hil2cpp (Custom tag): The owner or a plugin added this non-standard Rust tag; stok (Custom tag): The owner or a plugin added this non-standard Rust tag. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does Rust Devblog Server have?
Currently offline, Rust Devblog Server was last seen 32 hours ago. With a peak of 1, the average over seven days is 0 players. The busiest time in the last 48 hours was 08:00 UTC, with an average of 1 players.
How does Rust Devblog Server compare in server rankings?
Rust Devblog Server is in the top 59% of all ranked servers with a rank of #13,138 for player hours over the past seven days.
Server details
What is the uptime and reliability of Rust Devblog Server?
Last seen 32 hours ago, Rust Devblog Server is offline right now. It was up 0% of the time over the last 1 full day, 0 of 24 hours. Its first appearance in Rust Player Count was on 12 October 2026.
What is the Rust version for Rust Devblog Server?
Windows hosts Rust Devblog Server, which runs Rust network protocol 2362. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Rust Devblog Server?
A region is not published by Rust Devblog Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 94.229.16.35:28015.
Wipe information
When does Rust Devblog Server wipe?
With so few of Rust Devblog Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 32 hours ago.
Connect to the server
What steps are needed to join Rust Devblog Server?
Open the Rust console with F1, then type client.connect 94.229.16.35:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp50
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.