Rust Player Count
41,341 playing now

Offline94.229.18.211:28015checked 17d ago

Rust Devblog Server

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #16,968 top 71%
Last wipe 22d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 69/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 17/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 7/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. No group limit is published. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is off.

What is the map on Rust Devblog Server?

A procedural map, generated by the game, runs on Rust Devblog Server.

Tags and filters

Where can Rust Devblog Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust Devblog Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What information do the tags on Rust Devblog Server convey?

These are the tags Rust Devblog Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; v2362 (Protocol): Joining requires the same protocol: 2362; ptrak (Networking): It uses RakNet, the game's default networking; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running; hil2cpp (Custom tag): The owner or a plugin added this non-standard Rust tag; stok (Custom tag): The owner or a plugin added this non-standard Rust tag. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on Rust Devblog Server?

Currently offline, Rust Devblog Server was last seen 17 days 15 hours ago.

Where does Rust Devblog Server sit in the rankings?

Over the last seven days, Rust Devblog Server is #16,968 for player hours, placing it in the top 71% of ranked servers.

Server details

What is the uptime and reliability of Rust Devblog Server?

Currently offline, Rust Devblog Server was last seen 17 days 15 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 27 September 2026.

What Rust version is used on Rust Devblog Server?

Windows hosts Rust Devblog Server, which runs Rust network protocol 2362. Joining requires the same protocol on your game; Steam updates it for you.

What region does Rust Devblog Server serve?

A region is not published by Rust Devblog Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 94.229.18.211:28015.

Wipe schedule

When does Rust Devblog Server wipe?

Too few wipes are recorded for Rust Devblog Server to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 22 days 14 hours ago.

Join the server

How can I connect to Rust Devblog Server?

Joining is done by opening the console (F1) and running client.connect 94.229.18.211:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
v2362
Protocol Joining requires the same protocol: 2362.
ptrak
Networking It uses RakNet, the game's default networking.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Other

hil2cpp
Custom tag The owner or a plugin added this non-standard Rust tag.
stok
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.