Rust Player Count
55,313 playing now

Offline94.229.18.22:28015checked 12d ago

Rust Devblog Server

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,430 top 69%
Last wipe 38d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct27 Oct28 Oct30 Oct31 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 151 on average 133/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 04.11EU · groups of 8+ · weekly · 128 on average 135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 3.11EU · groups of 16+ · weekly · 120 on average 189/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 1.11EU · groups of 16+ · monthly · 113 on average 32/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 3.11EU · groups of 16+ · monthly · 108 on average 137/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 31.10EU · groups of 16+ · monthly · 104 on average 19/ 1000

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Rust Devblog Server?

A gather rate is absent from the name of Rust Devblog Server. There is no published group limit. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.

What map is used on Rust Devblog Server?

A procedural map, generated by the game, runs on Rust Devblog Server.

Tags, lists and filters

Where can Rust Devblog Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust Devblog Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What is the meaning of the tags on Rust Devblog Server?

For the game's server browser, Rust Devblog Server publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; v2362 (Protocol): Your game version needs to be on protocol 2362 to connect; ptrak (Networking): It uses RakNet, the game's default networking; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins; hil2cpp (Custom tag): The owner or a plugin added this non-standard Rust tag; stok (Custom tag): The owner or a plugin added this non-standard Rust tag. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is Rust Devblog Server?

Currently offline, Rust Devblog Server was last seen 12 days 5 hours ago.

How does Rust Devblog Server compare in server rankings?

For player hours in the last seven days, Rust Devblog Server ranks #15,430 and is in the top 69% of all ranked servers.

Server details

What is the online status and reliability of Rust Devblog Server?

Last seen 12 days 5 hours ago, Rust Devblog Server is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 24 October 2026.

What is the Rust version for Rust Devblog Server?

Windows hosts Rust Devblog Server, which runs Rust network protocol 2362. Joining requires the same protocol on your game; Steam updates it for you.

What region does Rust Devblog Server serve?

A region is not published by Rust Devblog Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 94.229.18.22:28015.

Wipe schedule

When does Rust Devblog Server wipe?

With so few of Rust Devblog Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 38 days 15 hours ago.

Connect to the server

How can I connect to Rust Devblog Server?

To get in, press F1 in Rust and enter client.connect 94.229.18.22:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
v2362
Protocol Your game version needs to be on protocol 2362 to connect.
ptrak
Networking It uses RakNet, the game's default networking.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon It uses Carbon for plugins.

Other

hil2cpp
Custom tag The owner or a plugin added this non-standard Rust tag.
stok
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.