Rust Player Count
65,114 playing now

Offline94.229.18.9:28015checked 2d ago

Rust Devblog Server

moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,955 top 72%
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 186/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 164/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 47/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 49/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Rust Devblog Server?

A gather rate is absent from the name of Rust Devblog Server. There is no published group limit. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.

What is the map on Rust Devblog Server?

A procedural map is what Rust Devblog Server runs, generated by the game.

Tags, lists and filters

Where can Rust Devblog Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust Devblog Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 3 days.

How should you interpret the tags on Rust Devblog Server?

The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): The network layer is RakNet, Rust's standard one; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running; hil2cpp (Custom tag): The owner or a plugin added this non-standard Rust tag; stok (Custom tag): The owner or a plugin added this non-standard Rust tag. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does Rust Devblog Server have?

The server Rust Devblog Server is offline at present, with its last appearance 2 days 14 hours ago. For the past week, the average number of players was 0.

What position does Rust Devblog Server hold among Rust servers?

For player hours in the last seven days, Rust Devblog Server ranks #15,955 and is in the top 72% of all ranked servers.

About the server

How reliable is Rust Devblog Server, and is it online?

Last seen 2 days 14 hours ago, Rust Devblog Server is offline right now. It was up 0% of the time over the last 2 full days, 0 of 48 hours. 11 October 2026 is when Rust Player Count first saw it.

What Rust version is used on Rust Devblog Server?

Windows hosts Rust Devblog Server, which runs Rust network protocol 2362. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Rust Devblog Server?

There is no region published by Rust Devblog Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 94.229.18.9:28015.

Wipe schedule

How often does Rust Devblog Server wipe?

With so few of Rust Devblog Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 2 days 14 hours.

Join the server

How can I connect to Rust Devblog Server?

Open the Rust console with F1, then type client.connect 94.229.18.9:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
v2362
Protocol To join, your game must match protocol 2362.
ptrak
Networking The network layer is RakNet, Rust's standard one.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Other

hil2cpp
Custom tag The owner or a plugin added this non-standard Rust tag.
stok
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.