Offline94.229.18.9:28015checked 2d ago
Rust Devblog Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for Rust Devblog Server?
A gather rate is absent from the name of Rust Devblog Server. There is no published group limit. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.
What is the map on Rust Devblog Server?
A procedural map is what Rust Devblog Server runs, generated by the game.
Tags, lists and filters
Where can Rust Devblog Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include Rust Devblog Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 3 days.
How should you interpret the tags on Rust Devblog Server?
The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): The network layer is RakNet, Rust's standard one; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running; hil2cpp (Custom tag): The owner or a plugin added this non-standard Rust tag; stok (Custom tag): The owner or a plugin added this non-standard Rust tag. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
How many players does Rust Devblog Server have?
The server Rust Devblog Server is offline at present, with its last appearance 2 days 14 hours ago. For the past week, the average number of players was 0.
What position does Rust Devblog Server hold among Rust servers?
For player hours in the last seven days, Rust Devblog Server ranks #15,955 and is in the top 72% of all ranked servers.
About the server
How reliable is Rust Devblog Server, and is it online?
Last seen 2 days 14 hours ago, Rust Devblog Server is offline right now. It was up 0% of the time over the last 2 full days, 0 of 48 hours. 11 October 2026 is when Rust Player Count first saw it.
What Rust version is used on Rust Devblog Server?
Windows hosts Rust Devblog Server, which runs Rust network protocol 2362. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Rust Devblog Server?
There is no region published by Rust Devblog Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 94.229.18.9:28015.
Wipe schedule
How often does Rust Devblog Server wipe?
With so few of Rust Devblog Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 2 days 14 hours.
Join the server
How can I connect to Rust Devblog Server?
Open the Rust console with F1, then type client.connect 94.229.18.9:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp50
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.