Rust Player Count
69,618 playing now

Offline94.229.24.253:28015checked 20d ago

Rust Devblog Server

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,552 top 71%
Last wipe 21d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 198/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 196/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 45/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 55/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern Rust Devblog Server?

A gather rate is absent from the name of Rust Devblog Server. No group limit is published. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Rust Devblog Server?

A procedural map is what Rust Devblog Server runs, generated by the game.

Tags and filters

Where can Rust Devblog Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust Devblog Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.

How should you interpret the tags on Rust Devblog Server?

These are the tags Rust Devblog Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; v2362 (Protocol): To join, your game must match protocol 2362; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running; hil2cpp (Custom tag): The owner or a plugin added this non-standard Rust tag; stok (Custom tag): The owner or a plugin added this non-standard Rust tag. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does Rust Devblog Server have?

Rust Devblog Server is offline at the moment; the last time it was seen was 20 days 16 hours ago.

How does Rust Devblog Server compare in server rankings?

For player hours in the last seven days, Rust Devblog Server ranks #15,552 and is in the top 71% of all ranked servers.

Server details

What is the uptime and reliability of Rust Devblog Server?

Last seen 20 days 16 hours ago, Rust Devblog Server is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 23 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Rust Devblog Server?

Windows hosts Rust Devblog Server, which runs Rust network protocol 2362. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Rust Devblog Server?

There is no region published by Rust Devblog Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 94.229.24.253:28015.

Wipe schedule

When does Rust Devblog Server wipe?

The rhythm of wipes on Rust Devblog Server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 21 days 18 hours ago.

Connect to the server

What is the process to join Rust Devblog Server?

Open the Rust console with F1, then type client.connect 94.229.24.253:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
v2362
Protocol To join, your game must match protocol 2362.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Other

hil2cpp
Custom tag The owner or a plugin added this non-standard Rust tag.
stok
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.