Rust Player Count
71,785 playing now

Offline94.229.24.64:28015checked 19d ago

Rust Devblog Server

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,621 top 71%
Last wipe 21d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 61/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 101/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average 52/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 17/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 54/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. A group limit is not published. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on Rust Devblog Server?

A procedural map is what Rust Devblog Server runs, generated by the game.

Server tags

Where can Rust Devblog Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust Devblog Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What information do the tags on Rust Devblog Server convey?

The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; v2362 (Protocol): Joining requires the same protocol: 2362; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins; hil2cpp (Custom tag): The owner or a plugin added this non-standard Rust tag; stok (Custom tag): The owner or a plugin added this non-standard Rust tag. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is Rust Devblog Server?

Currently offline, Rust Devblog Server was last seen 19 days 14 hours ago.

Where does Rust Devblog Server sit in the rankings?

Rust Devblog Server is in the top 71% of all ranked servers with a rank of #15,621 for player hours over the past seven days.

Server information

How reliable is Rust Devblog Server, and is it online?

Last seen 19 days 14 hours ago, Rust Devblog Server is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 24 September 2026.

What Rust version is used on Rust Devblog Server?

On Windows, Rust Devblog Server runs Rust network protocol 2362. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Rust Devblog Server?

There is no region published by Rust Devblog Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 94.229.24.64:28015.

Wipe days

When does Rust Devblog Server wipe?

The rhythm of wipes on Rust Devblog Server cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 21 days 2 hours ago.

Connect to the server

What steps are needed to join Rust Devblog Server?

To get in, press F1 in Rust and enter client.connect 94.229.24.64:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
v2362
Protocol Joining requires the same protocol: 2362.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Other

hil2cpp
Custom tag The owner or a plugin added this non-standard Rust tag.
stok
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.