Rust Player Count
97,006 playing now

Offline94.231.215.7:28115checked 13d ago

FOES

moddedoxide
Players now 0/ ?
7-day average 0 peak –
Rank #15,917 top 69%
Last wipe 23d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1 days between real wipes
On rhythm 20% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Mon 21 SepSun 20 SepWed 16 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 23 hours in, with 2 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 18:50 UTC23d ago 6+2 queue – running 0
Sun 20 Sep, 23:43 UTC24d ago 6+2 queue – 0.8 days 0
Wed 16 Sep, 21:53 UTC28d ago 1 halved by day 1 4.1 days 0
Wed 16 Sep, 04:46 UTC29d ago 1 – 0.7 days 0
Tue 15 Sep, 04:50 UTC30d ago 1 – 1 days 0
Sun 13 Sep, 21:30 UTC31d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 155/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 201/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 22/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 24/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 70 on average 445/ 1000

Quick answers

from the figures on this page

Settings and map

What configuration does FOES use?

A gather rate is absent from the name of FOES. Group size is limited to 50 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on FOES?

A procedural map of size 1,000 is what FOES runs, generated by the game with seed 220. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can FOES be found in Rust Player Count lists and filters?

These Rust Player Count lists include FOES: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on FOES?

These are the tags FOES publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): The server has 0 slots; ts50 (Group limit): You can have up to 50 players per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does FOES have?

Currently offline, FOES was last seen 13 days 8 hours ago.

How does FOES compare in server rankings?

For player hours in the last seven days, FOES ranks #15,917 and is in the top 69% of all ranked servers.

Server details

How reliable is FOES, and is it online?

Last seen 13 days 8 hours ago, FOES is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for FOES?

Rust network protocol 2633 and build 165217 on Linux is what FOES uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find FOES?

A region is not published by FOES. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 94.231.215.7:28115.

Wipe information

What happens on FOES when a wipe occurs?

Across its recent wipes, the busiest times averaged 4 players. With 2 more waiting in the queue, the latest wipe peaked 23 hours after the wipe. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.

When does FOES wipe?

No next wipe can be predicted for FOES, as it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 23 days 21 hours ago.

Join the server

How can I connect to FOES?

Open the Rust console with F1, then type client.connect 94.231.215.7:28115. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts50,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp0
Max players The server has 0 slots.
ts50
Group limit You can have up to 50 players per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.