Offline94.249.148.16:28015checked 9d ago
Rust Devblog 299 [No-Steam / Oxide]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for Rust Devblog 299 [No-Steam / Oxide]?
No gather rate appears in the name of Rust Devblog 299 [No-Steam / Oxide]. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is off, Valve's anti-cheat.
Which map is running on Rust Devblog 299 [No-Steam / Oxide]?
A procedural map, generated by the game, runs on Rust Devblog 299 [No-Steam / Oxide].
Server tags
Where can Rust Devblog 299 [No-Steam / Oxide] be found in Rust Player Count lists and filters?
The Rust Player Count lists that Rust Devblog 299 [No-Steam / Oxide] fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on Rust Devblog 299 [No-Steam / Oxide]?
The game's server browser reads these tags from Rust Devblog 299 [No-Steam / Oxide]: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2594 (Protocol): Your game version needs to be on protocol 2594 to connect; cs128111 (Build): The game build is 128111; ptrak (Networking): The network layer is RakNet, Rust's standard one; $reu2 (Region code): The code for this region is eu2; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does Rust Devblog 299 [No-Steam / Oxide] have?
Currently offline, Rust Devblog 299 [No-Steam / Oxide] was last seen 9 days 16 hours ago.
Where does Rust Devblog 299 [No-Steam / Oxide] sit in the rankings?
For player hours in the last seven days, Rust Devblog 299 [No-Steam / Oxide] ranks #15,724 and is in the top 70% of all ranked servers.
About the server
What is the online status and reliability of Rust Devblog 299 [No-Steam / Oxide]?
Currently offline, Rust Devblog 299 [No-Steam / Oxide] was last seen 9 days 16 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 26 October 2026.
What Rust version is used on Rust Devblog 299 [No-Steam / Oxide]?
On Windows, Rust Devblog 299 [No-Steam / Oxide] runs Rust network protocol 2594 and build 128111. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Rust Devblog 299 [No-Steam / Oxide]?
No region is published by Rust Devblog 299 [No-Steam / Oxide], and the region code is eu2. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 94.249.148.16:28015.
Wipe information
How often does Rust Devblog 299 [No-Steam / Oxide] wipe?
With so few of Rust Devblog 299 [No-Steam / Oxide]'s wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 10 days 5 hours.
How to join
How can I connect to Rust Devblog 299 [No-Steam / Oxide]?
Joining is done by opening the console (F1) and running client.connect 94.249.148.16:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z
Game
gmrust
mp50
ts8
v2594
cs128111
ptrak
$reu2
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.