Rust Player Count
55,313 playing now

Offline95.104.188.34:28015checked 14d ago

FREAK LAND [DE] | Eternal Christmas | Training | Weekly

moddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,349 top 69%
Last wipe 14d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 151 on average 133/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 04.11EU · groups of 8+ · weekly · 128 on average 135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 3.11EU · groups of 16+ · weekly · 120 on average 189/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 1.11EU · groups of 16+ · monthly · 113 on average 32/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 3.11EU · groups of 16+ · monthly · 108 on average 137/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 31.10EU · groups of 16+ · monthly · 104 on average 19/ 1000

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

The name of FREAK LAND [DE] | Eternal Christmas | Training | Weekly does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

A procedural map, generated by the game, runs on FREAK LAND [DE] | Eternal Christmas | Training | Weekly.

Tags and filters

Where can FREAK LAND [DE] | Eternal Christmas | Training | Weekly be found in Rust Player Count lists and filters?

The Rust Player Count lists that FREAK LAND [DE] | Eternal Christmas | Training | Weekly fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What information do the tags on FREAK LAND [DE] | Eternal Christmas | Training | Weekly convey?

The game's server browser reads these tags from FREAK LAND [DE] | Eternal Christmas | Training | Weekly: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

Currently offline, FREAK LAND [DE] | Eternal Christmas | Training | Weekly was last seen 14 days 11 hours ago.

How does FREAK LAND [DE] | Eternal Christmas | Training | Weekly compare in server rankings?

For player hours in the last seven days, FREAK LAND [DE] | Eternal Christmas | Training | Weekly ranks #15,349 and is in the top 69% of all ranked servers.

Server details

What is the online status and reliability of FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

Currently offline, FREAK LAND [DE] | Eternal Christmas | Training | Weekly was last seen 14 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 22 October 2026.

What is the Rust version for FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

On Windows, FREAK LAND [DE] | Eternal Christmas | Training | Weekly runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

No region is published by FREAK LAND [DE] | Eternal Christmas | Training | Weekly. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 95.104.188.34:28015.

Wipe information

What wipe pattern does FREAK LAND [DE] | Eternal Christmas | Training | Weekly follow?

Too few wipes are recorded for FREAK LAND [DE] | Eternal Christmas | Training | Weekly to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 14 days 12 hours.

Join the server

What is the process to join FREAK LAND [DE] | Eternal Christmas | Training | Weekly?

Joining is done by opening the console (F1) and running client.connect 95.104.188.34:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.