Rust Player Count
84,395 playing now

Offline95.105.76.2:28115checked 10d ago

ANCHOR TEST - local stand

moddedoxide
Players now 0/ 4 0% full
7-day average 0 peak –
Rank #16,009 top 71%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 9.8 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:28 UTC10d ago 0 – running 0
Thu 24 Sep, 17:31 UTC20d ago 0 – 9.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 143/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 188/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 33/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 62/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does ANCHOR TEST - local stand use?

No gather rate appears in the name of ANCHOR TEST - local stand. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on ANCHOR TEST - local stand?

A procedural map, generated by the game, runs on ANCHOR TEST - local stand.

Server tags

Where can ANCHOR TEST - local stand be found in Rust Player Count lists and filters?

The Rust Player Count lists that ANCHOR TEST - local stand fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on ANCHOR TEST - local stand?

The game's server browser reads these tags from ANCHOR TEST - local stand: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is ANCHOR TEST - local stand?

The server ANCHOR TEST - local stand is offline at present, with its last appearance 10 days 5 hours ago.

Where does ANCHOR TEST - local stand sit in the rankings?

ANCHOR TEST - local stand is in the top 71% of all ranked servers with a rank of #16,009 for player hours over the past seven days.

Server information

How reliable is ANCHOR TEST - local stand, and is it online?

ANCHOR TEST - local stand is down at the moment and was last seen 10 days 5 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 24 September 2026.

What Rust version is used on ANCHOR TEST - local stand?

Windows hosts ANCHOR TEST - local stand, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of ANCHOR TEST - local stand?

There is no region published by ANCHOR TEST - local stand. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 95.105.76.2:28115.

Wipe information

What should you expect on ANCHOR TEST - local stand during a wipe?

Across its recent wipes, the busiest times averaged 0 players. The latest wipe saw its biggest crowd 1 hours in.

What wipe pattern does ANCHOR TEST - local stand follow?

With so few of ANCHOR TEST - local stand's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 10 days 6 hours ago.

Join the server

What steps are needed to join ANCHOR TEST - local stand?

Joining is done by opening the console (F1) and running client.connect 95.105.76.2:28115. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.