Rust Player Count
85,367 playing now

Online95.156.238.17:11400checked 12m ago

Charred Gulch

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,903 top 72%
Last wipe 13d ago no schedule published
Next wipe 22d 0h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02.557.51019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

22d 0hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 154/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 192/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 35/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 61/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern Charred Gulch?

The name of Charred Gulch does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Charred Gulch?

A procedural map of size 4,000 is what Charred Gulch runs, generated by the game with seed 693820. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Charred Gulch be found in Rust Player Count lists and filters?

These Rust Player Count lists include Charred Gulch: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Charred Gulch?

These are the tags Charred Gulch publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on Charred Gulch?

0 of 50 slots are filled on Charred Gulch right now. For the past week, the average number of players was 0.

Where does Charred Gulch sit in the rankings?

For player hours in the last seven days, Charred Gulch ranks #15,903 and is in the top 72% of all ranked servers.

About the server

How reliable is Charred Gulch, and is it online?

Right now, Charred Gulch is up. The uptime it gives suggests it restarted about 1 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 1 October 2026.

What Rust version is used on Charred Gulch?

On Windows, Charred Gulch runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Charred Gulch?

A region is not published by Charred Gulch. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 95.156.238.17:11400.

How well does Charred Gulch perform?

Over the last 48 hours, the average server fps was 10, and it never dropped below 10. Up to 90,435 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,385 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on Charred Gulch during a wipe?

Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does Charred Gulch follow?

Wipes happen once a month on Charred Gulch, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 13 days ago.

Connect to the server

What is the process to join Charred Gulch?

To get in, press F1 in Rust and enter client.connect 95.156.238.17:11400. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.