Rust Player Count
39,843 playing now

Online95.216.228.189:7781checked 11m ago

ZMADHOUSE PVE

moddedoxide
Players now 0/ 70 0% full
7-day average 0 peak 3
Rank #7,969 top 36%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
0123409:0018:0003:0013:0022:0007:00Wiped Tue 13 Oct, 09:13 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020009:0018:0003:0013:0022:0007:00Wiped Tue 13 Oct, 09:13 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 64/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 17/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 4/ 200

Quick answers

from the figures on this page

Settings and map

Which rules govern ZMADHOUSE PVE?

No gather rate appears in the name of ZMADHOUSE PVE. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on ZMADHOUSE PVE?

ZMADHOUSE PVE runs a procedural map of size 3,500 with seed 2147483647, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can ZMADHOUSE PVE be found in Rust Player Count lists and filters?

These Rust Player Count lists include ZMADHOUSE PVE: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on ZMADHOUSE PVE?

These are the tags ZMADHOUSE PVE publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp70 (Max players): 70 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does ZMADHOUSE PVE have?

With 70 slots, ZMADHOUSE PVE has 0 players at the moment. With a peak of 3, the average over seven days is 0 players. The busiest time in the last 48 hours was 06:00 UTC, with an average of 3 players.

Where does ZMADHOUSE PVE sit in the rankings?

ZMADHOUSE PVE is in the top 36% of all ranked servers with a rank of #7,969 for player hours over the past seven days.

Server details

How reliable is ZMADHOUSE PVE, and is it online?

Right now, ZMADHOUSE PVE is up. The uptime it gives suggests it restarted about 22 hours ago. It was up 100% of the time over the last 1 full day, 24 of 24 hours. Rust Player Count recorded it for the first time on 13 October 2026.

What is the Rust version for ZMADHOUSE PVE?

Windows hosts ZMADHOUSE PVE, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find ZMADHOUSE PVE?

There is no region published by ZMADHOUSE PVE. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 95.216.228.189:7781.

How well does ZMADHOUSE PVE perform?

In the last 48 hours, it averaged 147 server fps, with a low of 119. The maximum number of entities it carried was 76,953, which includes buildings, deployables and everything else. At its highest, it used 2,349 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

How often does ZMADHOUSE PVE wipe?

Too few wipes are recorded for ZMADHOUSE PVE to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 47 hours.

How to join

How can I connect to ZMADHOUSE PVE?

Open the Rust console with F1, then type client.connect 95.216.228.189:7781. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://www.gameserverapp.com is its website.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp70
Max players 70 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.