Offline95.70.229.122:28015checked 7h ago
Local Playtest Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:36 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for Local Playtest Server?
No gather rate appears in the name of Local Playtest Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What map is used on Local Playtest Server?
A procedural map, generated by the game, runs on Local Playtest Server.
Server tags
Where can Local Playtest Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include Local Playtest Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on Local Playtest Server?
These are the tags Local Playtest Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How many players does Local Playtest Server have?
Local Playtest Server is offline at the moment; the last time it was seen was 7 hours ago. The seven-day average is 1 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 09:00 UTC.
Where does Local Playtest Server sit in the rankings?
Local Playtest Server is in the top 28% of all ranked servers with a rank of #6,329 for player hours over the past seven days.
Server information
How reliable is Local Playtest Server, and is it online?
Currently offline, Local Playtest Server was last seen 7 hours ago. For the last 7 full days, it was online for 34 of 168 hours, a 20% uptime. 23 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Local Playtest Server?
On Windows, Local Playtest Server runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Local Playtest Server?
There is no region published by Local Playtest Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 95.70.229.122:28015.
Wipe schedule
What should you expect on Local Playtest Server during a wipe?
Recent wipes saw an average peak of 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
What wipe pattern does Local Playtest Server follow?
Too few wipes are recorded for Local Playtest Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 8 days 19 hours ago.
How to join
What steps are needed to join Local Playtest Server?
To get in, press F1 in Rust and enter client.connect 95.70.229.122:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.