Rust Player Count
55,271 playing now

Offline96.2.164.37:28015checked 7d ago

My Rust Server - Test

moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #16,267 top 70%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct26 Oct28 Oct31 Oct2 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 21:46 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 151 on average 133/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 04.11EU · groups of 8+ · weekly · 128 on average 123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 3.11EU · groups of 16+ · weekly · 120 on average 188/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 1.11EU · groups of 16+ · monthly · 113 on average 31/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 3.11EU · groups of 16+ · monthly · 108 on average 130/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 31.10EU · groups of 16+ · monthly · 104 on average 19/ 1000

Quick answers

from the figures on this page

Rules, map and settings

What configuration does My Rust Server - Test use?

A gather rate is absent from the name of My Rust Server - Test. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on My Rust Server - Test?

A procedural map of size 3,500 is what My Rust Server - Test runs, generated by the game with seed 352165132. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can My Rust Server - Test be found in Rust Player Count lists and filters?

These Rust Player Count lists include My Rust Server - Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on My Rust Server - Test convey?

For the game's server browser, My Rust Server - Test publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2635 (Protocol): Your game version needs to be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does My Rust Server - Test have?

Currently offline, My Rust Server - Test was last seen 7 days 9 hours ago. For the past week, the average number of players was 0.

How does My Rust Server - Test compare in server rankings?

Over the last seven days, My Rust Server - Test is #16,267 for player hours, placing it in the top 70% of ranked servers.

About the server

What is the online status and reliability of My Rust Server - Test?

Last seen 7 days 9 hours ago, My Rust Server - Test is offline right now. It was up 5% of the time over the last 7 full days, 8 of 168 hours. 24 October 2026 is when Rust Player Count first saw it.

What Rust version is used on My Rust Server - Test?

Windows hosts My Rust Server - Test, which runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of My Rust Server - Test?

No region is published by My Rust Server - Test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 96.2.164.37:28015.

Wipe information

What changes on My Rust Server - Test on wipe day?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 23 hours in.

When does My Rust Server - Test wipe?

The rhythm of wipes on My Rust Server - Test cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 11 days 18 hours ago.

Join the server

What steps are needed to join My Rust Server - Test?

Joining is done by opening the console (F1) and running client.connect 96.2.164.37:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2635
Protocol Your game version needs to be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.