Offline96.244.18.82:28015checked 24d ago
GGN - Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for GGN - Development?
A gather rate is absent from the name of GGN - Development. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Tags, lists and filters
Where can GGN - Development be found in Rust Player Count lists and filters?
The Rust Player Count lists that GGN - Development fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on GGN - Development?
For the game's server browser, GGN - Development publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs on game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on GGN - Development?
GGN - Development is offline at the moment; the last time it was seen was 24 days 19 hours ago.
How does GGN - Development compare in server rankings?
For player hours in the last seven days, GGN - Development ranks #15,454 and is in the top – of all ranked servers.
About the server
What is the uptime and reliability of GGN - Development?
Last seen 24 days 19 hours ago, GGN - Development is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 19 September 2026 is when Rust Player Count first saw it.
What Rust version is used on GGN - Development?
Windows hosts GGN - Development, which runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find GGN - Development?
There is no region published by GGN - Development. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 96.244.18.82:28015.
Wipe information
What wipe pattern does GGN - Development follow?
The rhythm of wipes on GGN - Development cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 24 days 19 hours ago.
Join the server
How can I connect to GGN - Development?
Joining is done by opening the console (F1) and running client.connect 96.244.18.82:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.