Rust Player Count
44,312 playing now

Offline99.106.112.153:28015checked 12d ago

Mudds PvE Rust Server

moddedcarbon
Players now 0/ 5 0% full
7-day average 0 peak –
Rank #15,950 top 69%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep3 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 7.4 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:38 UTC12d ago 0 – running 0
Thu 24 Sep, 15:30 UTC20d ago 1 – 7.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 26/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 17/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 12/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does Mudds PvE Rust Server use?

No gather rate appears in the name of Mudds PvE Rust Server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on Mudds PvE Rust Server?

A procedural map is what Mudds PvE Rust Server runs, generated by the game.

Tags, lists and filters

Where can Mudds PvE Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Mudds PvE Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Mudds PvE Rust Server?

The game's server browser reads these tags from Mudds PvE Rust Server: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Mudds PvE Rust Server?

The server Mudds PvE Rust Server is offline at present, with its last appearance 12 days 23 hours ago.

How does Mudds PvE Rust Server compare in server rankings?

Over the last seven days, Mudds PvE Rust Server is #15,950 for player hours, placing it in the top 69% of ranked servers.

Server information

What is the uptime and reliability of Mudds PvE Rust Server?

Mudds PvE Rust Server is down at the moment and was last seen 12 days 23 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 23 September 2026.

What Rust version is used on Mudds PvE Rust Server?

On Windows, Mudds PvE Rust Server runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Mudds PvE Rust Server?

A region is not published by Mudds PvE Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 99.106.112.153:28015.

Wipe schedule

What happens on Mudds PvE Rust Server when a wipe occurs?

The average busiest point in recent wipes reached 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does Mudds PvE Rust Server wipe?

With so few of Mudds PvE Rust Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 12 days 23 hours ago.

Join the server

What steps are needed to join Mudds PvE Rust Server?

Joining is done by opening the console (F1) and running client.connect 99.106.112.153:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp5
Max players 5 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.