Rust Player Count
64,559 playing now

Online99.146.248.81:28015checked 5m ago

BobsRustServer 5x

5x biweekly wipes moddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak 3
Rank #4,491 top 20%
Last wipe 9d ago biweekly schedule
Next wipe 4d 8h Sun 18 Oct, 21:13 UTC

Players

AveragePeak
00.511.5213:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 21:13 UTC, in 4d 8h. Its biweekly schedule tag · low confidence

Usual gap 8 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 50% else halves by day 7

Coming wipes

4d 8hSun 18 Oct, 21:13 UTC
18d 8hSun 1 Nov, 21:13 UTC
22d 6hThu 5 Nov, 19:00 UTC FW
32d 8hSun 15 Nov, 21:13 UTC

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:13 UTC9d ago 2 – running 2
Thu 1 Oct, 20:52 UTC FW12d ago 3 held half 3 days 0
Fri 18 Sep, 18:57 UTC25d ago 6 halved by day 7 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TPEA · groups of 32+ · 5x · biweekly · 16 on average 23/ 120
JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|NA · groups of 100+ · 5x · biweekly · 7 on average 4/ 120
[TW-JP-SEA] Metaverse 5X | PVP | MAP WIPE 10/02EA · groups of 12+ · 5x · biweekly · 4 on average 1/ 200
[EU/GER] RustCore |5X Loot+/BP+/GunGame/Events/QoL/Clans|EU · groups of 8+ · 5x · biweekly · 4 on average 3/ 50
RustPlace Romania x5 [BP|Kits|Shop|5xLoot|Fast]1/10groups of 8+ · 5x · biweekly · 2 on average 0/ 150
[EU/GR] RUSTILIANS™ X5EU · groups of 8+ · 5x · biweekly · 1 on average 1/ 100

Quick answers

from the figures on this page

Rules, map and settings

What configuration does BobsRustServer 5x use?

By name, BobsRustServer 5x runs at 5x gather. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on BobsRustServer 5x?

A procedural map of size 4,800 is what BobsRustServer 5x runs, generated by the game with seed 1925422195. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: BobsRustServer.

Server tags

Where can BobsRustServer 5x be found in Rust Player Count lists and filters?

These Rust Player Count lists include BobsRustServer 5x: 5x Rust servers and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

How should you interpret the tags on BobsRustServer 5x?

The game's server browser reads these tags from BobsRustServer 5x: gmvanilla (Game mode): Standard vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on BobsRustServer 5x?

0 of 100 slots are filled on BobsRustServer 5x right now. The seven-day average is 0 players, with a peak of 3. In the past 48 hours, the peak activity occurred at 21:00 UTC, averaging 2 players.

How does BobsRustServer 5x compare in server rankings?

For player hours in the last seven days, BobsRustServer 5x ranks #4,491 and is in the top 20% of all ranked servers.

Server details

What is the online status and reliability of BobsRustServer 5x?

Right now, BobsRustServer 5x is up. The uptime it gives suggests it restarted about 3 days 5 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on BobsRustServer 5x?

Linux hosts BobsRustServer 5x, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of BobsRustServer 5x?

No region is published by BobsRustServer 5x. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 99.146.248.81:28015.

How well does BobsRustServer 5x perform?

The server ran at an average of 32 fps over the last 48 hours, never falling below 10. The maximum number of entities it carried was 131,230, which includes buildings, deployables and everything else. At its highest, it used 5,600 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on BobsRustServer 5x when a wipe occurs?

Across its recent wipes, the busiest times averaged 4 players. 24 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, it dropped below half by day 7.

What wipe pattern does BobsRustServer 5x follow?

With too few of BobsRustServer 5x's wipes on record to verify the schedule, the tag guides the prediction. Sunday 18 October at 21:13 UTC is when the next wipe is due. The world in play was created 9 days 15 hours ago. Its tags list a wipe schedule of every two weeks.

Connect to the server

What steps are needed to join BobsRustServer 5x?

Joining is done by opening the console (F1) and running client.connect 99.146.248.81:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://discord.com/invite/rBYXgKn.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Standard vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build It runs on game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.