Rust Player Count
33,084 playing now

Offline99.199.82.20:20840checked 25d ago

Cdn Procedural PVE 10X

10x moddedoxidepve
Players now 0/ 60 0% full
7-day average 0 peak –
Rank #15,490 top 70%
Last wipe 41d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 55 on average 18/ 100
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 41 on average 47/ 100
[BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable BasesSA · groups of 15+ · 10x · biweekly · 24 on average 26/ 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 18 on average 4/ 100
[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|SA · groups of 8+ · 10x · biweekly · 11 on average 6/ 100
Enchanted.gg EU 10x PvE | No Raiding/Killing | Noob FriendlyEU · groups of 30+ · 10x · monthly · 9 on average 4/ 50

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Cdn Procedural PVE 10X?

Cdn Procedural PVE 10X sets its gather rate to 10x, as its name states. The group limit is the game's default of 8 players. The server runs pve, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Cdn Procedural PVE 10X?

A procedural map of size 4,000 is what Cdn Procedural PVE 10X runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Cdn Procedural PVE 10X be found in Rust Player Count lists and filters?

These Rust Player Count lists include Cdn Procedural PVE 10X: 10x Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

What information do the tags on Cdn Procedural PVE 10X convey?

The game's server browser reads these tags from Cdn Procedural PVE 10X: gmrust (Game mode): Survival as standard in Rust; mp60 (Max players): Capacity: 60 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Cdn Procedural PVE 10X have?

Cdn Procedural PVE 10X is offline at the moment; the last time it was seen was 25 days 3 hours ago.

How does Cdn Procedural PVE 10X compare in server rankings?

For player hours in the last seven days, Cdn Procedural PVE 10X ranks #15,490 and is in the top 70% of all ranked servers.

Server details

What is the online status and reliability of Cdn Procedural PVE 10X?

Cdn Procedural PVE 10X is down at the moment and was last seen 25 days 3 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Cdn Procedural PVE 10X?

Windows hosts Cdn Procedural PVE 10X, which runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Cdn Procedural PVE 10X?

There is no region published by Cdn Procedural PVE 10X. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 99.199.82.20:20840.

Wipe days

What wipe pattern does Cdn Procedural PVE 10X follow?

The rhythm of wipes on Cdn Procedural PVE 10X cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 41 days 2 hours ago.

Join the server

What is the process to join Cdn Procedural PVE 10X?

Joining is done by opening the console (F1) and running client.connect 99.199.82.20:20840. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp60
Max players Capacity: 60 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Joining requires the same protocol: 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.