Rust Player Count
79,062 playing now

Online99.46.155.82:28015checked 8m ago

The Dojo | 2x

2x moddedoxide
Players now 0/ 100 0% full
7-day average 1 peak 4
Rank #4,106 top 18%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 4 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:36 UTC10d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 623 on average 588/ 650
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 404 on average 350/ 375
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 296 on average 528/ 600
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 294 on average 45/ 1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 247 on average 1441/ 1550
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 246 on average 281/ 300

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern The Dojo | 2x?

The Dojo | 2x sets its gather rate to 2x, as its name states. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on The Dojo | 2x?

The game generates a procedural map of size 4,500 with seed 55412 for The Dojo | 2x. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Tags, lists and filters

Where can The Dojo | 2x be found in Rust Player Count lists and filters?

The Rust Player Count lists that The Dojo | 2x fits are: Rust servers with a 2x gather rate and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is the meaning of the tags on The Dojo | 2x?

The game's server browser reads these tags from The Dojo | 2x: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is The Dojo | 2x?

0 of 100 slots are filled on The Dojo | 2x right now. The seven-day average is 1 players, with a peak of 4. The busiest time in the last 48 hours was 02:00 UTC, with an average of 1 players.

What position does The Dojo | 2x hold among Rust servers?

Over the last seven days, The Dojo | 2x is #4,106 for player hours, placing it in the top 18% of ranked servers.

Server details

What is the online status and reliability of The Dojo | 2x?

You can find The Dojo | 2x online at the moment. It reports an uptime that puts the last restart at roughly 3 days 15 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 3 October 2026 is when Rust Player Count first saw it.

What is the Rust version for The Dojo | 2x?

Rust network protocol 2634 and build 166652 on Linux is what The Dojo | 2x uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find The Dojo | 2x?

No region is published by The Dojo | 2x. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 99.46.155.82:28015.

How well does The Dojo | 2x perform?

The server ran at an average of 131 fps over the last 48 hours, never falling below 84. The maximum number of entities it carried was 120,144, which includes buildings, deployables and everything else. At its highest, it used 4,708 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on The Dojo | 2x on wipe day?

Across its recent wipes, the busiest times averaged 4 players. 27 hours after the wipe, the crowd on the latest wipe was at its highest.

When does The Dojo | 2x wipe?

Too few wipes are recorded for The Dojo | 2x to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 10 days 14 hours ago.

Connect to the server

What steps are needed to join The Dojo | 2x?

Joining is done by opening the console (F1) and running client.connect 99.46.155.82:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.