Rust Player Count
84,984 playing now

OfflineOC103.193.81.106:28030checked 4d ago

Eternal AU 2x - Pre-Server

2x biweekly wipes moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 4
Rank #7,469 top 34% · #147 in OC
Last wipe 6d ago biweekly schedule
Next wipe 7d 12h Thu 22 Oct, 06:56 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 34% of all ranked servers, top 67% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 06:56 UTC, in 7d 12h. Its biweekly schedule tag · low confidence

Usual gap 2.9 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

7d 12hThu 22 Oct, 06:56 UTC
22d 0hThu 5 Nov, 19:00 UTC FW
35d 12hThu 19 Nov, 06:56 UTC

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:56 UTC6d ago 4 – running 0
Mon 5 Oct, 09:12 UTC9d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Eternal - AU 2x | Vanilla + | Cash Cup Comp | BiweeklyOC · groups of 16+ · 2x · biweekly · 38 on average 0/ 50
Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average 0/ 50
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average 1/ 75
[AU] Winterust - 2x MonthlyOC · groups of 16+ · 2x · monthly · 44 on average 7/ 75
[AU] HollowServers.co 3x Solo/Duo/Trio|LootX3|JUST WIPEDOC · groups of 8+ · 3x · biweekly · 12 on average 3/ 100
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 3 on average 0/ 100

Quick answers

from the figures on this page

Settings and map

What configuration does Eternal AU 2x - Pre-Server use?

Eternal AU 2x - Pre-Server sets its gather rate to 2x, as its name states. A maximum of 12 players per group. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Tags and filters

Where can Eternal AU 2x - Pre-Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Eternal AU 2x - Pre-Server fits are: Rust servers with a 2x gather rate, Oceania Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

What information do the tags on Eternal AU 2x - Pre-Server convey?

These are the tags Eternal AU 2x - Pre-Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts12 (Group limit): You can have up to 12 players per team; v2634 (Protocol): Joining requires the same protocol: 2634; cs167058 (Build): It runs on game build 167058; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; OC (Oceania): It appears under Oceania when browsing servers; oxidation (Custom tag): The owner or a plugin added this non-standard Rust tag. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on Eternal AU 2x - Pre-Server?

Currently offline, Eternal AU 2x - Pre-Server was last seen 4 days 20 hours ago. With a peak of 4, the average over seven days is 0 players.

How does Eternal AU 2x - Pre-Server compare in server rankings?

In the last seven days, Eternal AU 2x - Pre-Server is #7,469 for player hours, #147 in Oceania, and within the top 34% of ranked servers.

Server details

How reliable is Eternal AU 2x - Pre-Server, and is it online?

Eternal AU 2x - Pre-Server is down at the moment and was last seen 4 days 20 hours ago. It was up 42% of the time over the last 7 full days, 71 of 168 hours. 5 October 2026 is when Rust Player Count first saw it.

What is the Rust version for Eternal AU 2x - Pre-Server?

On Linux, Eternal AU 2x - Pre-Server runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Eternal AU 2x - Pre-Server?

With its OC tag, Eternal AU 2x - Pre-Server lists itself in Oceania. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 103.193.81.106:28030.

Wipe information

What should you expect on Eternal AU 2x - Pre-Server during a wipe?

The average busiest point in recent wipes reached 2 players. The latest wipe saw its biggest crowd 4 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Eternal AU 2x - Pre-Server wipe?

The prediction follows its tag because too few of Eternal AU 2x - Pre-Server's wipes are recorded to confirm the schedule. A wipe is scheduled for Thursday 22 October at 06:56 UTC. The present world dates from 6 days 11 hours ago. A biweekly wipe schedule appears in its tags.

Connect to the server

What is the process to join Eternal AU 2x - Pre-Server?

Joining is done by opening the console (F1) and running client.connect 103.193.81.106:28030. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players 100 slots are available.
ts12
Group limit You can have up to 12 players per team.
v2634
Protocol Joining requires the same protocol: 2634.
cs167058
Build It runs on game build 167058.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

OC
Oceania It appears under Oceania when browsing servers.

Other

oxidation
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.