Rust Player Count
33,837 playing now

Online109.195.3.171:33215checked 12m ago

[PvE] Emirald (RU)

monthly wipes moddedoxidepve
Players now 1/ 200 0% full
7-day average 2 peak 9
Rank #2,463 top 11%
Last wipe 12d ago monthly schedule
Next wipe 21d 12h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02.557.51007:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 12h. The force wipe · high confidence

Usual gap 0.6 days between real wipes
Wipe-day peak 7 players, last three wipes

Coming wipes

21d 12hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:16 UTC12d ago 7 – running 1
Thu 1 Oct, 17:58 UTC FW13d ago 7 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 73 on average 34/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 6/ 150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average 7/ 100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 30 on average 12/ 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 29 on average 18/ 100
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average 10/ 200

Quick answers

from the figures on this page

Settings and map

What configuration does [PvE] Emirald (RU) use?

A gather rate is absent from the name of [PvE] Emirald (RU). Groups are capped at 8 players, the default in the game. The server runs pve, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on [PvE] Emirald (RU)?

The game generates a procedural map of size 4,500 with seed 58717924 for [PvE] Emirald (RU). The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can [PvE] Emirald (RU) be found in Rust Player Count lists and filters?

These Rust Player Count lists include [PvE] Emirald (RU): EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on [PvE] Emirald (RU)?

The game's server browser reads these tags from [PvE] Emirald (RU): gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is [PvE] Emirald (RU)?

With 200 slots, [PvE] Emirald (RU) has 1 players at the moment. The average player count for the last seven days is 2, and the highest point was 9. The highest average in the last 48 hours was 8 players at 19:00 UTC.

What position does [PvE] Emirald (RU) hold among Rust servers?

Over the last seven days, [PvE] Emirald (RU) is #2,463 for player hours, placing it in the top 11% of ranked servers.

Server details

What is the online status and reliability of [PvE] Emirald (RU)?

[PvE] Emirald (RU) is currently online. The uptime it gives suggests it restarted about 3 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for [PvE] Emirald (RU)?

Windows hosts [PvE] Emirald (RU), which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [PvE] Emirald (RU)?

No region tag is published by [PvE] Emirald (RU), but its name points to Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 109.195.3.171:33215.

How well does [PvE] Emirald (RU) perform?

Over the last 48 hours, the average server fps was 135, and it never dropped below 73. The maximum number of entities it carried was 136,297, which includes buildings, deployables and everything else. At its highest, it used 3,978 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What happens on [PvE] Emirald (RU) when a wipe occurs?

Across its recent wipes, the busiest times averaged 7 players. 28 hours after the latest wipe, the crowd hit its peak.

When does [PvE] Emirald (RU) wipe?

Wipes happen once a month on [PvE] Emirald (RU), along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 12 days 22 hours ago. Its tags declare wipes on a monthly schedule.

How to join

How can I connect to [PvE] Emirald (RU)?

Joining is done by opening the console (F1) and running client.connect 109.195.3.171:33215. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp200
Max players Capacity: 200 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.