Rust Player Count
66,722 playing now

Online123.48.79.160:28015checked 8m ago

Build Room (private)

moddedcarbonpve
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #10,730 top 48%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75120:0023:0002:0005:0008:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep3 Oct5 Oct12 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:04 UTC4d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 32 on average 28/ 200
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average 6/ 200
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 7 on average 5/ 30
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average 2/ 100
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average 6/ 50
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average 3/ 100

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Build Room (private) use?

No gather rate appears in the name of Build Room (private). Up to 8 players per group, which is the game's default. The server runs pve, other players cannot be fought. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.

Tags and filters

Where can Build Room (private) be found in Rust Player Count lists and filters?

The Rust Player Count lists that Build Room (private) fits are: Rust build and creative servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Build Room (private)?

These are the tags Build Room (private) publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does Build Room (private) have?

With 10 slots, Build Room (private) has 0 players at the moment. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours was 0 players at 20:00 UTC.

How does Build Room (private) compare in server rankings?

Over the last seven days, Build Room (private) is #10,730 for player hours, placing it in the top 48% of ranked servers.

About the server

What is the online status and reliability of Build Room (private)?

Build Room (private) is currently online. For the last 7 full days, it was online for 36 of 168 hours, a 21% uptime. Rust Player Count recorded it for the first time on 28 September 2026.

What Rust version is used on Build Room (private)?

Rust network protocol 2634 and build 167398 on Windows is what Build Room (private) uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Build Room (private) serve?

There is no region published by Build Room (private). Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 123.48.79.160:28015.

Wipe schedule

What changes on Build Room (private) on wipe day?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does Build Room (private) follow?

With so few of Build Room (private)'s wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 4 days 1 hours ago.

Join the server

How can I connect to Build Room (private)?

Open the Rust console with F1, then type client.connect 123.48.79.160:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.