Rust Player Count
79,176 playing now

OfflineEU130.255.141.97:28015checked 1d ago

[WILDCORE] EU 2X | TEST | WEEKLY

2x weekly wipes vanillamoddedcarbon
Players now 1/ 2 50% full
7-day average 1 peak 1
Rank #12,594 top 57% · #2314 in EU
Last wipe 1d ago weekly schedule
Next wipe 5d 5h Mon 19 Oct, 21:04 UTC

Players

AveragePeak
00.250.50.75122:0009:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct7 Oct10 Oct14 Oct

Top 57% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 21:04 UTC, in 5d 5h. Its weekly schedule tag · low confidence

Usual gap 9.5 days between real wipes
Wipe-day peak 0 players, last three wipes

Coming wipes

5d 5hMon 19 Oct, 21:04 UTC
12d 5hMon 26 Oct, 21:04 UTC
19d 5hMon 2 Nov, 21:04 UTC
22d 3hThu 5 Nov, 19:00 UTC FW
26d 5hMon 9 Nov, 21:04 UTC
33d 5hMon 16 Nov, 21:04 UTC
40d 5hMon 23 Nov, 21:04 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:04 UTC1d ago – – running 0
Sat 3 Oct, 09:07 UTC11d ago 0 – 9.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 294 on average 43/ 1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 247 on average 1431/ 1550
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 228 on average 205/ 240
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average 97/ 1750
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 200 on average 81/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average 30/ 100

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern [WILDCORE] EU 2X | TEST | WEEKLY?

[WILDCORE] EU 2X | TEST | WEEKLY sets its gather rate to 2x, as its name states. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is running on [WILDCORE] EU 2X | TEST | WEEKLY?

A procedural map is what [WILDCORE] EU 2X | TEST | WEEKLY runs, generated by the game.

Tags, lists and filters

Where can [WILDCORE] EU 2X | TEST | WEEKLY be found in Rust Player Count lists and filters?

The Rust Player Count lists that [WILDCORE] EU 2X | TEST | WEEKLY fits are: Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

What is the meaning of the tags on [WILDCORE] EU 2X | TEST | WEEKLY?

The game's server browser reads these tags from [WILDCORE] EU 2X | TEST | WEEKLY: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^w (Weekly): A wipe takes place each week; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins; EU (Europe): You can find it in the Europe section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is [WILDCORE] EU 2X | TEST | WEEKLY?

[WILDCORE] EU 2X | TEST | WEEKLY is offline at the moment; the last time it was seen was 29 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 09:00 UTC, with an average of 1 players.

Where does [WILDCORE] EU 2X | TEST | WEEKLY sit in the rankings?

In the last seven days, [WILDCORE] EU 2X | TEST | WEEKLY is #12,594 for player hours, #2,314 in Europe, and within the top 57% of ranked servers.

Server details

What is the uptime and reliability of [WILDCORE] EU 2X | TEST | WEEKLY?

Last seen 29 hours ago, [WILDCORE] EU 2X | TEST | WEEKLY is offline right now. In the last 7 full days, it was up for 2 of 168 hours, which is 1% uptime. Rust Player Count recorded it for the first time on 28 September 2026.

What is the Rust version for [WILDCORE] EU 2X | TEST | WEEKLY?

Linux hosts [WILDCORE] EU 2X | TEST | WEEKLY, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [WILDCORE] EU 2X | TEST | WEEKLY serve?

Its EU tag shows [WILDCORE] EU 2X | TEST | WEEKLY lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 130.255.141.97:28015.

Wipe days

What happens on [WILDCORE] EU 2X | TEST | WEEKLY when a wipe occurs?

Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does [WILDCORE] EU 2X | TEST | WEEKLY follow?

With too few of [WILDCORE] EU 2X | TEST | WEEKLY's wipes on record to verify the schedule, the tag guides the prediction. Monday 19 October at 21:04 UTC is when the next wipe is due. The world in play was created 40 hours ago. According to its tags, wipes are scheduled weekly.

Join the server

How can I connect to [WILDCORE] EU 2X | TEST | WEEKLY?

Joining is done by opening the console (F1) and running client.connect 130.255.141.97:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^w
Weekly A wipe takes place each week.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe You can find it in the Europe section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.