OfflineEU130.255.141.97:28015checked 1d ago
[WILDCORE] EU 2X | TEST | WEEKLY
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 19 October, 21:04 UTC, in 5d 5h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:04 UTC1d ago | – | – | running | 0 |
| Sat 3 Oct, 09:07 UTC11d ago | 0 | – | 9.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY sets its gather rate to 2x, as its name states. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.
Which map is running on [WILDCORE] EU 2X | TEST | WEEKLY?
A procedural map is what [WILDCORE] EU 2X | TEST | WEEKLY runs, generated by the game.
Tags, lists and filters
Where can [WILDCORE] EU 2X | TEST | WEEKLY be found in Rust Player Count lists and filters?
The Rust Player Count lists that [WILDCORE] EU 2X | TEST | WEEKLY fits are: Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
What is the meaning of the tags on [WILDCORE] EU 2X | TEST | WEEKLY?
The game's server browser reads these tags from [WILDCORE] EU 2X | TEST | WEEKLY: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^w (Weekly): A wipe takes place each week; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins; EU (Europe): You can find it in the Europe section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How full is [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY is offline at the moment; the last time it was seen was 29 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 09:00 UTC, with an average of 1 players.
Where does [WILDCORE] EU 2X | TEST | WEEKLY sit in the rankings?
In the last seven days, [WILDCORE] EU 2X | TEST | WEEKLY is #12,594 for player hours, #2,314 in Europe, and within the top 57% of ranked servers.
Server details
What is the uptime and reliability of [WILDCORE] EU 2X | TEST | WEEKLY?
Last seen 29 hours ago, [WILDCORE] EU 2X | TEST | WEEKLY is offline right now. In the last 7 full days, it was up for 2 of 168 hours, which is 1% uptime. Rust Player Count recorded it for the first time on 28 September 2026.
What is the Rust version for [WILDCORE] EU 2X | TEST | WEEKLY?
Linux hosts [WILDCORE] EU 2X | TEST | WEEKLY, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does [WILDCORE] EU 2X | TEST | WEEKLY serve?
Its EU tag shows [WILDCORE] EU 2X | TEST | WEEKLY lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 130.255.141.97:28015.
Wipe days
What happens on [WILDCORE] EU 2X | TEST | WEEKLY when a wipe occurs?
Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.
What wipe pattern does [WILDCORE] EU 2X | TEST | WEEKLY follow?
With too few of [WILDCORE] EU 2X | TEST | WEEKLY's wipes on record to verify the schedule, the tag guides the prediction. Monday 19 October at 21:04 UTC is when the next wipe is due. The world in play was created 40 hours ago. According to its tags, wipes are scheduled weekly.
Join the server
How can I connect to [WILDCORE] EU 2X | TEST | WEEKLY?
Joining is done by opening the console (F1) and running client.connect 130.255.141.97:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167584,ts8
Game
gmrust
mp2
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.