Rust Player Count
46,109 playing now

Offline133.201.143.224:28015checked 10d ago

[Local] Build & Practice Server

Players now 1/ 1 100% full
7-day average 0 peak –
Rank #13,890 top 61%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 14.4 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:00 UTC FW12d ago 1 – running 0
Thu 17 Sep, 10:05 UTC27d ago 1 halved by day 1 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-TestEA · groups of 8+ · 11 on average 14/ 101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average 1/ 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average 107/ 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average 43/ 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average 75/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average 31/ 100

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for [Local] Build & Practice Server?

A gather rate is absent from the name of [Local] Build & Practice Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

What is the map on [Local] Build & Practice Server?

A procedural map is what [Local] Build & Practice Server runs, generated by the game.

Tags and filters

Where can [Local] Build & Practice Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that [Local] Build & Practice Server fits are: Rust build and creative servers and Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on [Local] Build & Practice Server?

For the game's server browser, [Local] Build & Practice Server publishes: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): It runs on game build 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is [Local] Build & Practice Server?

The server [Local] Build & Practice Server is offline at present, with its last appearance 10 days 2 hours ago.

Where does [Local] Build & Practice Server sit in the rankings?

Over the last seven days, [Local] Build & Practice Server is #13,890 for player hours, placing it in the top 61% of ranked servers.

Server details

How reliable is [Local] Build & Practice Server, and is it online?

[Local] Build & Practice Server is down at the moment and was last seen 10 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 17 September 2026.

What Rust version is used on [Local] Build & Practice Server?

Windows hosts [Local] Build & Practice Server, which runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [Local] Build & Practice Server?

There is no region published by [Local] Build & Practice Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 133.201.143.224:28015.

Wipe schedule

What happens on [Local] Build & Practice Server when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.

How often does [Local] Build & Practice Server wipe?

The rhythm of wipes on [Local] Build & Practice Server cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 12 days 14 hours.

How to join

What steps are needed to join [Local] Build & Practice Server?

To get in, press F1 in Rust and enter client.connect 133.201.143.224:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build It runs on game build 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.