Rust Player Count
71,785 playing now

OfflineEU144.76.237.126:28035checked 28d ago

Swiss DEV (Development- and TestServer) [CH/DE]

monthly wipes moddedoxidepve
Players now 1/ 100 1% full
7-day average 0 peak –
Rank #14,730 #2436 in EU
Last wipe 35d ago monthly schedule
Next wipe 22d 22h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 78 on average 75/ 200
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average 86/ 150
YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average 44/ 100
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average 38/ 200
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average 27/ 100
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average 34/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Swiss DEV (Development- and TestServer) [CH/DE] use?

The name of Swiss DEV (Development- and TestServer) [CH/DE] does not state a gather rate. Groups are capped at 8 players, the default in the game. pve is the game mode, other players cannot be fought. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on Swiss DEV (Development- and TestServer) [CH/DE]?

A procedural map, generated by the game, runs on Swiss DEV (Development- and TestServer) [CH/DE].

Tags and filters

Where can Swiss DEV (Development- and TestServer) [CH/DE] be found in Rust Player Count lists and filters?

The Rust Player Count lists that Swiss DEV (Development- and TestServer) [CH/DE] fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you interpret the tags on Swiss DEV (Development- and TestServer) [CH/DE]?

For the game's server browser, Swiss DEV (Development- and TestServer) [CH/DE] publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; EU (Europe): It appears under Europe when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is Swiss DEV (Development- and TestServer) [CH/DE]?

Swiss DEV (Development- and TestServer) [CH/DE] is offline at the moment; the last time it was seen was 28 days 2 hours ago.

What position does Swiss DEV (Development- and TestServer) [CH/DE] hold among Rust servers?

In the last seven days, Swiss DEV (Development- and TestServer) [CH/DE] is #14,730 for player hours, #2,436 in Europe, and within the top – of ranked servers.

About the server

How reliable is Swiss DEV (Development- and TestServer) [CH/DE], and is it online?

Swiss DEV (Development- and TestServer) [CH/DE] is down at the moment and was last seen 28 days 2 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 15 September 2026.

What Rust version is used on Swiss DEV (Development- and TestServer) [CH/DE]?

Rust network protocol 2633 and build 163794 on Windows is what Swiss DEV (Development- and TestServer) [CH/DE] uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Swiss DEV (Development- and TestServer) [CH/DE] serve?

Its EU tag shows Swiss DEV (Development- and TestServer) [CH/DE] lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 144.76.237.126:28035.

Wipe days

What wipe pattern does Swiss DEV (Development- and TestServer) [CH/DE] follow?

An estimate from the force wipe gives Swiss DEV (Development- and TestServer) [CH/DE]'s next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 35 days 8 hours ago. The tags show a wipe schedule set to monthly.

Join the server

What is the process to join Swiss DEV (Development- and TestServer) [CH/DE]?

Joining is done by opening the console (F1) and running client.connect 144.76.237.126:28035. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.