Rust Player Count
95,944 playing now

OnlineEU145.239.255.44:28015checked 11m ago

[EU] PvE Mad | Zombies, Events & More

monthly wipes moddedcarbonpve
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #13,555 top 62% · #2437 in EU
Last wipe 1d ago monthly schedule
Next wipe 12d 6h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75118:0002:0010:0019:0003:0011:00Wiped Thu 22 Oct, 18:04 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020018:0002:0010:0019:0003:0011:00Wiped Thu 22 Oct, 18:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct

Top 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 12d 6h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 44 on average 55/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 36 on average 47/ 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 35 on average 43/ 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 29 on average 35/ 100
[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 24 on average 50/ 200
[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 18 on average 22/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does [EU] PvE Mad | Zombies, Events & More use?

No gather rate appears in the name of [EU] PvE Mad | Zombies, Events & More. The group limit is the game's default of 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on [EU] PvE Mad | Zombies, Events & More?

A procedural map of size 4,500 is what [EU] PvE Mad | Zombies, Events & More runs, generated by the game with seed 805547930. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can [EU] PvE Mad | Zombies, Events & More be found in Rust Player Count lists and filters?

The Rust Player Count lists that [EU] PvE Mad | Zombies, Events & More fits are: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. You can find it on the server list using these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What information do the tags on [EU] PvE Mad | Zombies, Events & More convey?

The game's server browser reads these tags from [EU] PvE Mad | Zombies, Events & More: gmvanilla (Game mode): Standard vanilla survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2635 (Protocol): Your game version needs to be on protocol 2635 to connect; cs168909 (Build): It runs on game build 168909; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running; EU (Europe): It appears under Europe when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does [EU] PvE Mad | Zombies, Events & More have?

With 100 slots, [EU] PvE Mad | Zombies, Events & More has 0 players at the moment. With a peak of 1, the average over seven days is 0 players. The highest average in the last 48 hours was 1 players at 20:00 UTC.

What position does [EU] PvE Mad | Zombies, Events & More hold among Rust servers?

For player hours in the last seven days, [EU] PvE Mad | Zombies, Events & More is #13,555 overall, #2,437 in Europe, and in the top 62% of all ranked servers.

Server information

How reliable is [EU] PvE Mad | Zombies, Events & More, and is it online?

[EU] PvE Mad | Zombies, Events & More is currently online. It reports an uptime that puts the last restart at roughly 41 hours ago. It was up 100% of the time over the last 1 full day, 24 of 24 hours. Rust Player Count recorded it for the first time on 22 October 2026.

What is the Rust version for [EU] PvE Mad | Zombies, Events & More?

On Linux, [EU] PvE Mad | Zombies, Events & More runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam updates it for you.

What region does [EU] PvE Mad | Zombies, Events & More serve?

In Europe, [EU] PvE Mad | Zombies, Events & More lists itself with its EU tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 145.239.255.44:28015.

What is the performance like on [EU] PvE Mad | Zombies, Events & More?

Over the last 48 hours, the average server fps was 113, and it never dropped below 102. The highest entity count was 119,625, covering buildings, deployables and all other objects. Peak memory use was 4,689 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

How often does [EU] PvE Mad | Zombies, Events & More wipe?

Based on the force wipe, the next wipe for [EU] PvE Mad | Zombies, Events & More is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 42 hours ago. Its tags declare wipes on a monthly schedule.

How to join

What steps are needed to join [EU] PvE Mad | Zombies, Events & More?

Open the Rust console with F1, then type client.connect 145.239.255.44:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Standard vanilla survival.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2635
Protocol Your game version needs to be on protocol 2635 to connect.
cs168909
Build It runs on game build 168909.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.